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When applied, this patch adds the option to wait after a DRM device change uevent for another identical one in order to avoid monitor rearrangement due to a monitor disconnecting and reconnecting from the implementation of DisplayPort's deep sleep "feature". This is locked behind a new environment variable due to the 1 second delay that occurs to wait for a second event, but can be enable by setting WLR_RAPID_HOTPLUG_PREVENT to 1.
23 lines
753 B
C
23 lines
753 B
C
#ifndef BACKEND_SESSION_SESSION_H
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#define BACKEND_SESSION_SESSION_H
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#include <stdbool.h>
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struct wl_display;
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struct wlr_session;
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struct wlr_session *libseat_session_create(struct wl_display *disp);
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void libseat_session_destroy(struct wlr_session *base);
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int libseat_session_open_device(struct wlr_session *base, const char *path);
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void libseat_session_close_device(struct wlr_session *base, int fd);
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bool libseat_change_vt(struct wlr_session *base, unsigned vt);
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bool check_double_uevent(const char *stored_sysname, const char *stored_devnode,
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const char *stored_action, void *data);
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void session_init(struct wlr_session *session);
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struct wlr_device *session_open_if_kms(struct wlr_session *restrict session,
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const char *restrict path);
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#endif
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