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We store both queued and current buffers to be able to retain both the framebuffer currently on screen and the one queued to replace it. From a re-use perspective, we only care about the last committed framebuffer. The viewport is only stored in order to be re-used together with the last committed framebuffer, so do away with the queued/current distinction and store a single viewport updated every time a commit completes. |
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| .. | ||
| drm | ||
| session | ||
| backend.h | ||
| headless.h | ||
| libinput.h | ||
| multi.h | ||
| wayland.h | ||
| x11.h | ||