wlroots/render/vulkan
David Turner 37f48a200e render/vulkan: Use BT.709 for YUV conversion
Change from BT.601 to BT.709 color encoding for YUV conversion in the
vulkan renderer.  This is to be consistent with the gles2 renderer as
well as the DRM scanout path.  The latter is important to avoid visible
color shifts when direct scanout is enabled/disabled.
2025-05-08 14:31:57 +01:00
..
shaders render/vulkan: unify alpha pre-multiplication in output shader 2025-02-23 15:41:23 +01:00
meson.build render/vulkan: use renamed glslang binary by default 2023-07-27 16:06:49 +08:00
pass.c render/vulkan: create binary semaphore when signal timeline is supplied 2025-05-05 22:17:04 +02:00
pixel_format.c render: unify getter for texture formats 2024-04-21 11:27:29 +00:00
renderer.c render/vulkan: Use BT.709 for YUV conversion 2025-05-08 14:31:57 +01:00
texture.c render/vulkan: add support for explicit sync 2024-10-28 17:51:21 +00:00
util.c render/vulkan: drop unused vulkan_has_extension() 2023-05-26 12:25:53 +00:00
vulkan.c xwayland,render/vulkan: fix some size assertions 2024-12-30 12:47:54 +03:00