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	It was broken because the damage extents were rotated about its own center, not about the center of the surface. This adds a new wlr_region_rotated_bounds that rotates regions. This allows us to have only one code path (for both non-rotated views and rotated views) and optimizes rendering for rotated views.
		
			
				
	
	
		
			179 lines
		
	
	
	
		
			5.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			179 lines
		
	
	
	
		
			5.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include <math.h>
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#include <stdlib.h>
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#include <wlr/util/region.h>
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void wlr_region_scale(pixman_region32_t *dst, pixman_region32_t *src,
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		float scale) {
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	if (scale == 1) {
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		pixman_region32_copy(dst, src);
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		return;
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	}
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	int nrects;
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	pixman_box32_t *src_rects = pixman_region32_rectangles(src, &nrects);
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	pixman_box32_t *dst_rects = malloc(nrects * sizeof(pixman_box32_t));
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	if (dst_rects == NULL) {
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		return;
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	}
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	for (int i = 0; i < nrects; ++i) {
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		dst_rects[i].x1 = floor(src_rects[i].x1 * scale);
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		dst_rects[i].x2 = ceil(src_rects[i].x2 * scale);
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		dst_rects[i].y1 = floor(src_rects[i].y1 * scale);
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		dst_rects[i].y2 = ceil(src_rects[i].y2 * scale);
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	}
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	pixman_region32_fini(dst);
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	pixman_region32_init_rects(dst, dst_rects, nrects);
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	free(dst_rects);
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}
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void wlr_region_transform(pixman_region32_t *dst, pixman_region32_t *src,
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		enum wl_output_transform transform, int width, int height) {
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	if (transform == WL_OUTPUT_TRANSFORM_NORMAL) {
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		pixman_region32_copy(dst, src);
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		return;
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	}
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	int nrects;
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	pixman_box32_t *src_rects = pixman_region32_rectangles(src, &nrects);
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	pixman_box32_t *dst_rects = malloc(nrects * sizeof(pixman_box32_t));
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	if (dst_rects == NULL) {
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		return;
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	}
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	for (int i = 0; i < nrects; ++i) {
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		switch (transform) {
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		case WL_OUTPUT_TRANSFORM_NORMAL:
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			dst_rects[i].x1 = src_rects[i].x1;
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			dst_rects[i].y1 = src_rects[i].y1;
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			dst_rects[i].x2 = src_rects[i].x2;
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			dst_rects[i].y2 = src_rects[i].y2;
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			break;
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		case WL_OUTPUT_TRANSFORM_90:
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			dst_rects[i].x1 = src_rects[i].y1;
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			dst_rects[i].y1 = width - src_rects[i].x2;
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			dst_rects[i].x2 = src_rects[i].y2;
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			dst_rects[i].y2 = width - src_rects[i].x1;
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			break;
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		case WL_OUTPUT_TRANSFORM_180:
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			dst_rects[i].x1 = width - src_rects[i].x2;
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			dst_rects[i].y1 = height - src_rects[i].y2;
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			dst_rects[i].x2 = width - src_rects[i].x1;
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			dst_rects[i].y2 = height - src_rects[i].y1;
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			break;
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		case WL_OUTPUT_TRANSFORM_270:
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			dst_rects[i].x1 = height - src_rects[i].y2;
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			dst_rects[i].y1 = src_rects[i].x1;
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			dst_rects[i].x2 = height - src_rects[i].y1;
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			dst_rects[i].y2 = src_rects[i].x2;
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			break;
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		case WL_OUTPUT_TRANSFORM_FLIPPED:
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			dst_rects[i].x1 = width - src_rects[i].x2;
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			dst_rects[i].y1 = src_rects[i].y1;
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			dst_rects[i].x2 = width - src_rects[i].x1;
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			dst_rects[i].y2 = src_rects[i].y2;
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			break;
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		case WL_OUTPUT_TRANSFORM_FLIPPED_90:
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			dst_rects[i].x1 = height - src_rects[i].y2;
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			dst_rects[i].y1 = width - src_rects[i].x2;
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			dst_rects[i].x2 = height - src_rects[i].y1;
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			dst_rects[i].y2 = width - src_rects[i].x1;
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			break;
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		case WL_OUTPUT_TRANSFORM_FLIPPED_180:
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			dst_rects[i].x1 = src_rects[i].x1;
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			dst_rects[i].y1 = height - src_rects[i].y2;
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			dst_rects[i].x2 = src_rects[i].x2;
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			dst_rects[i].y2 = height - src_rects[i].y1;
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			break;
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		case WL_OUTPUT_TRANSFORM_FLIPPED_270:
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			dst_rects[i].x1 = src_rects[i].y1;
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			dst_rects[i].y1 = src_rects[i].x1;
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			dst_rects[i].x2 = src_rects[i].y2;
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			dst_rects[i].y2 = src_rects[i].x2;
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			break;
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		}
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	}
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	pixman_region32_fini(dst);
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	pixman_region32_init_rects(dst, dst_rects, nrects);
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	free(dst_rects);
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}
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void wlr_region_expand(pixman_region32_t *dst, pixman_region32_t *src,
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		int distance) {
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	if (distance == 0) {
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		pixman_region32_copy(dst, src);
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		return;
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	}
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	int nrects;
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	pixman_box32_t *src_rects = pixman_region32_rectangles(src, &nrects);
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	pixman_box32_t *dst_rects = malloc(nrects * sizeof(pixman_box32_t));
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	if (dst_rects == NULL) {
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		return;
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	}
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	for (int i = 0; i < nrects; ++i) {
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		dst_rects[i].x1 = src_rects[i].x1 - distance;
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		dst_rects[i].x2 = src_rects[i].x2 + distance;
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		dst_rects[i].y1 = src_rects[i].y1 - distance;
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		dst_rects[i].y2 = src_rects[i].y2 + distance;
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	}
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	pixman_region32_fini(dst);
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	pixman_region32_init_rects(dst, dst_rects, nrects);
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	free(dst_rects);
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}
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void wlr_region_rotated_bounds(pixman_region32_t *dst, pixman_region32_t *src,
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		float rotation, int ox, int oy) {
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	if (rotation == 0) {
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		pixman_region32_copy(dst, src);
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		return;
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	}
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	int nrects;
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	pixman_box32_t *src_rects = pixman_region32_rectangles(src, &nrects);
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	pixman_box32_t *dst_rects = malloc(nrects * sizeof(pixman_box32_t));
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	if (dst_rects == NULL) {
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		return;
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	}
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	for (int i = 0; i < nrects; ++i) {
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		double x1 = src_rects[i].x1 - ox;
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		double y1 = src_rects[i].y1 - oy;
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		double x2 = src_rects[i].x2 - ox;
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		double y2 = src_rects[i].y2 - oy;
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		double rx1 = x1 * cos(rotation) - y1 * sin(rotation);
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		double ry1 = x1 * sin(rotation) + y1 * cos(rotation);
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		double rx2 = x2 * cos(rotation) - y1 * sin(rotation);
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		double ry2 = x2 * sin(rotation) + y1 * cos(rotation);
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		double rx3 = x2 * cos(rotation) - y2 * sin(rotation);
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		double ry3 = x2 * sin(rotation) + y2 * cos(rotation);
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		double rx4 = x1 * cos(rotation) - y2 * sin(rotation);
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		double ry4 = x1 * sin(rotation) + y2 * cos(rotation);
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		x1 = fmin(fmin(rx1, rx2), fmin(rx3, rx4));
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		y1 = fmin(fmin(ry1, ry2), fmin(ry3, ry4));
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		x2 = fmax(fmax(rx1, rx2), fmax(rx3, rx4));
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		y2 = fmax(fmax(ry1, ry2), fmax(ry3, ry4));
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		dst_rects[i].x1 = floor(ox + x1);
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		dst_rects[i].x2 = ceil(ox + x2);
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		dst_rects[i].y1 = floor(oy + y1);
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		dst_rects[i].y2 = ceil(oy + y2);
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	}
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	pixman_region32_fini(dst);
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	pixman_region32_init_rects(dst, dst_rects, nrects);
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	free(dst_rects);
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}
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