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			251 lines
		
	
	
	
		
			6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			251 lines
		
	
	
	
		
			6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include <stdbool.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <gbm.h>
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#include <GLES2/gl2.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <wayland-util.h>
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#include <wlr/util/log.h>
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#include <wlr/render/egl.h>
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#include <wlr/render/matrix.h>
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#include <wlr/render/gles2.h>
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#include <wlr/render.h>
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#include "backend/drm/drm.h"
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#include "render/glapi.h"
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bool wlr_drm_renderer_init(struct wlr_drm_backend *drm,
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		struct wlr_drm_renderer *renderer) {
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	renderer->gbm = gbm_create_device(drm->fd);
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	if (!renderer->gbm) {
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		wlr_log(L_ERROR, "Failed to create GBM device");
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		return false;
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	}
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	if (!wlr_egl_init(&renderer->egl, EGL_PLATFORM_GBM_MESA,
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			GBM_FORMAT_ARGB8888, renderer->gbm)) {
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		goto error_gbm;
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	}
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	renderer->wlr_rend = wlr_gles2_renderer_create(&drm->backend);
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	if (!renderer->wlr_rend) {
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		wlr_log(L_ERROR, "Failed to create WLR renderer");
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		goto error_egl;
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	}
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	renderer->fd = drm->fd;
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	return true;
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error_egl:
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	wlr_egl_free(&renderer->egl);
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error_gbm:
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	gbm_device_destroy(renderer->gbm);
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	return false;
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}
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void wlr_drm_renderer_finish(struct wlr_drm_renderer *renderer) {
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	if (!renderer) {
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		return;
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	}
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	wlr_renderer_destroy(renderer->wlr_rend);
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	wlr_egl_free(&renderer->egl);
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	gbm_device_destroy(renderer->gbm);
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}
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bool wlr_drm_surface_init(struct wlr_drm_surface *surf,
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		struct wlr_drm_renderer *renderer, uint32_t width, uint32_t height,
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		uint32_t format, uint32_t flags) {
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	if (surf->width == width && surf->height == height) {
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		return true;
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	}
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	surf->renderer = renderer;
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	surf->width = width;
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	surf->height = height;
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	surf->gbm = gbm_surface_create(renderer->gbm, width, height,
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		format, GBM_BO_USE_RENDERING | flags);
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	if (!surf->gbm) {
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		wlr_log_errno(L_ERROR, "Failed to create GBM surface");
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		goto error_zero;
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	}
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	surf->egl = wlr_egl_create_surface(&renderer->egl, surf->gbm);
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	if (surf->egl == EGL_NO_SURFACE) {
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		wlr_log(L_ERROR, "Failed to create EGL surface");
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		goto error_gbm;
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	}
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	return true;
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error_gbm:
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	gbm_surface_destroy(surf->gbm);
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error_zero:
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	memset(surf, 0, sizeof(*surf));
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	return false;
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}
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void wlr_drm_surface_finish(struct wlr_drm_surface *surf) {
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	if (!surf || !surf->renderer) {
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		return;
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	}
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	eglMakeCurrent(surf->renderer->egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE,
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		EGL_NO_CONTEXT);
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	if (surf->front) {
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		gbm_surface_release_buffer(surf->gbm, surf->front);
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	}
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	if (surf->back) {
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		gbm_surface_release_buffer(surf->gbm, surf->back);
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	}
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	if (surf->egl) {
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		eglDestroySurface(surf->renderer->egl.display, surf->egl);
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	}
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	if (surf->gbm) {
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		gbm_surface_destroy(surf->gbm);
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	}
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	memset(surf, 0, sizeof(*surf));
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}
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void wlr_drm_surface_make_current(struct wlr_drm_surface *surf) {
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	eglMakeCurrent(surf->renderer->egl.display, surf->egl, surf->egl,
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		surf->renderer->egl.context);
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}
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struct gbm_bo *wlr_drm_surface_swap_buffers(struct wlr_drm_surface *surf) {
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	if (surf->front) {
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		gbm_surface_release_buffer(surf->gbm, surf->front);
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	}
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	eglSwapBuffers(surf->renderer->egl.display, surf->egl);
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	surf->front = surf->back;
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	surf->back = gbm_surface_lock_front_buffer(surf->gbm);
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	return surf->back;
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}
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struct gbm_bo *wlr_drm_surface_get_front(struct wlr_drm_surface *surf) {
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	if (surf->front) {
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		return surf->front;
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	}
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	wlr_drm_surface_make_current(surf);
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	glViewport(0, 0, surf->width, surf->height);
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	glClearColor(0.0, 0.0, 0.0, 1.0);
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	glClear(GL_COLOR_BUFFER_BIT);
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	return wlr_drm_surface_swap_buffers(surf);
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}
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void wlr_drm_surface_post(struct wlr_drm_surface *surf) {
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	if (surf->front) {
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		gbm_surface_release_buffer(surf->gbm, surf->front);
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		surf->front = NULL;
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	}
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}
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struct tex {
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	struct wlr_egl *egl;
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	EGLImageKHR img;
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	struct wlr_texture *tex;
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};
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static void free_eglimage(struct gbm_bo *bo, void *data) {
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	struct tex *tex = data;
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	wlr_egl_destroy_image(tex->egl, tex->img);
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	wlr_texture_destroy(tex->tex);
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	free(tex);
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}
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static struct wlr_texture *get_tex_for_bo(struct wlr_drm_renderer *renderer, struct gbm_bo *bo) {
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	struct tex *tex = gbm_bo_get_user_data(bo);
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	if (tex) {
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		return tex->tex;
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	}
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	tex = malloc(sizeof(*tex));
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	if (!tex) {
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		wlr_log_errno(L_ERROR, "Allocation failed");
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		return NULL;
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	}
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	tex->egl = &renderer->egl;
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	int dmabuf_fd = gbm_bo_get_fd(bo);
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	uint32_t width = gbm_bo_get_width(bo);
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	uint32_t height = gbm_bo_get_height(bo);
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	EGLint attribs[] = {
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		EGL_WIDTH, width,
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		EGL_HEIGHT, height,
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		EGL_LINUX_DRM_FOURCC_EXT, gbm_bo_get_format(bo),
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		EGL_DMA_BUF_PLANE0_FD_EXT, dmabuf_fd,
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		EGL_DMA_BUF_PLANE0_OFFSET_EXT, gbm_bo_get_offset(bo, 0),
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		EGL_DMA_BUF_PLANE0_PITCH_EXT, gbm_bo_get_stride_for_plane(bo, 0),
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		EGL_IMAGE_PRESERVED_KHR, EGL_FALSE,
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		EGL_NONE,
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	};
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	tex->img = eglCreateImageKHR(renderer->egl.display, EGL_NO_CONTEXT,
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		EGL_LINUX_DMA_BUF_EXT, NULL, attribs);
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	if (!tex->img) {
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		wlr_log(L_ERROR, "Failed to create EGL image: %s", egl_error());
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		abort();
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	}
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	tex->tex = wlr_render_texture_create(renderer->wlr_rend);
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	wlr_texture_upload_eglimage(tex->tex, tex->img, width, height);
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	gbm_bo_set_user_data(bo, tex, free_eglimage);
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	return tex->tex;
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}
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struct gbm_bo *wlr_drm_surface_mgpu_copy(struct wlr_drm_surface *dest, struct gbm_bo *src) {
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	wlr_drm_surface_make_current(dest);
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	struct wlr_texture *tex = get_tex_for_bo(dest->renderer, src);
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	static const float matrix[16] = {
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		[0] = 2.0f,
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		[3] = -1.0f,
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		[5] = 2.0f,
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		[7] = -1.0f,
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		[10] = 1.0f,
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		[15] = 1.0f,
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	};
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	glViewport(0, 0, dest->width, dest->height);
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	glClearColor(0.0, 0.0, 0.0, 1.0);
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	glClear(GL_COLOR_BUFFER_BIT);
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	wlr_render_with_matrix(dest->renderer->wlr_rend, tex, &matrix);
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	return wlr_drm_surface_swap_buffers(dest);
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}
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bool wlr_drm_plane_surfaces_init(struct wlr_drm_plane *plane, struct wlr_drm_backend *drm,
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		int32_t width, uint32_t height, uint32_t format) {
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	if (!drm->parent) {
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		return wlr_drm_surface_init(&plane->surf, &drm->renderer, width, height,
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			format, GBM_BO_USE_SCANOUT);
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	}
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	if (!wlr_drm_surface_init(&plane->surf, &drm->parent->renderer,
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			width, height, format, GBM_BO_USE_LINEAR)) {
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		return false;
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	}
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	if (!wlr_drm_surface_init(&plane->mgpu_surf, &drm->renderer,
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			width, height, format, GBM_BO_USE_SCANOUT)) {
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		wlr_drm_surface_finish(&plane->surf);
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		return false;
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	}
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	return true;
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}
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