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The Wayland, X11 and headless backends don't really care about the cursor size. We were picking a size identical to the texture size in that case. This is incorrect for LoDPI cursor textures on HiDPI outputs: in that case, we need to scale up the cursor texture. Fixes the cursor being chopped off under the Wayland backend with scale > 1. |
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| .. | ||
| cursor.c | ||
| output.c | ||
| render.c | ||
| state.c | ||
| swapchain.c | ||
| transform.c | ||