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				https://gitlab.freedesktop.org/wlroots/wlroots.git
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	Add wlr_pixman_buffer_get_current_image for wlr_pixman_renderer. Add wlr_gles2_buffer_get_current_fbo for wlr_gles2_renderer. Allow get the FBO/pixman_image_t, the compositor can be add some action for FBO(for eg, attach a depth buffer), or without pixman render to pixman_image_t(for eg, use QPainter of Qt instead of pixman).
		
			
				
	
	
		
			42 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			42 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * This an unstable interface of wlroots. No guarantees are made regarding the
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 * future consistency of this API.
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 */
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#ifndef WLR_USE_UNSTABLE
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#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
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#endif
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#ifndef WLR_RENDER_GLES2_H
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#define WLR_RENDER_GLES2_H
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#include <GLES2/gl2.h>
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#include <wlr/backend.h>
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#include <wlr/render/wlr_renderer.h>
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struct wlr_egl;
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struct wlr_renderer *wlr_gles2_renderer_create_with_drm_fd(int drm_fd);
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struct wlr_renderer *wlr_gles2_renderer_create(struct wlr_egl *egl);
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struct wlr_egl *wlr_gles2_renderer_get_egl(struct wlr_renderer *renderer);
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bool wlr_gles2_renderer_check_ext(struct wlr_renderer *renderer,
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	const char *ext);
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/**
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 * Returns the OpenGL FBO of current buffer.
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 */
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GLuint wlr_gles2_renderer_get_current_fbo(struct wlr_renderer *wlr_renderer);
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struct wlr_gles2_texture_attribs {
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	GLenum target; /* either GL_TEXTURE_2D or GL_TEXTURE_EXTERNAL_OES */
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	GLuint tex;
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	bool inverted_y;
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	bool has_alpha;
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};
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bool wlr_renderer_is_gles2(struct wlr_renderer *wlr_renderer);
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bool wlr_texture_is_gles2(struct wlr_texture *texture);
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void wlr_gles2_texture_get_attribs(struct wlr_texture *texture,
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	struct wlr_gles2_texture_attribs *attribs);
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#endif
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