wlroots/render/gles2
2026-03-26 12:44:09 +00:00
..
shaders render/gles2: skip glslang check when shaders are unchanged 2026-01-05 09:59:58 -05:00
meson.build
pass.c render/gles: use optimized clears for unblended rects 2026-03-03 11:02:08 +00:00
pixel_format.c
renderer.c treewide: make type-check helpers take const pointers 2026-03-06 16:04:21 +08:00
texture.c render: explicit sync for wlr_texture_read_pixels() 2026-03-26 12:44:09 +00:00