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This removes an artificial limitation in form of an assert that disallowed the creation of textures while the renderer is rendering. A consumer might run its own rendering pipeline and after start of the renderer still want to create textures for internal usage. |
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|---|---|---|
| .. | ||
| allocator.h | ||
| dmabuf.h | ||
| drm_format_set.h | ||
| egl.h | ||
| gles2.h | ||
| interface.h | ||
| pixman.h | ||
| vulkan.h | ||
| wlr_renderer.h | ||
| wlr_texture.h | ||