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It seems that some scene compositors want to avoid wlr_scene_output_commit and use the lower lever wlr_scene_output_build_state. However, build state does not early return if a frame is not needed so compositors will implement the check themselves. Let's add a helper function that compositors can use to implement the check. Technically pending_commit_damage is a private interface, so this lets compositors not interface with private interfaces to implement the check. |
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| .. | ||
| backend | ||
| interfaces | ||
| render | ||
| types | ||
| util | ||
| xwayland | ||
| backend.h | ||
| config.h.in | ||
| meson.build | ||
| version.h.in | ||
| xcursor.h | ||
| xwayland.h | ||