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	The swapchain maximum capacity is set to 4, so that we have enough room for: - A buffer currently displayed on screen - A buffer queued for display (e.g. to KMS) - A pending buffer that'll be queued next commit - An additional pending buffer in case we want to invalidate the currently pending one
		
			
				
	
	
		
			14 lines
		
	
	
	
		
			241 B
		
	
	
	
		
			Meson
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
	
		
			241 B
		
	
	
	
		
			Meson
		
	
	
	
	
	
wlr_files += files(
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	'allocator.c',
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	'dmabuf.c',
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	'egl.c',
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	'drm_format_set.c',
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	'gbm_allocator.c',
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	'gles2/pixel_format.c',
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	'gles2/renderer.c',
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	'gles2/shaders.c',
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	'gles2/texture.c',
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	'swapchain.c',
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	'wlr_renderer.c',
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	'wlr_texture.c',
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)
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