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This doesn't work if scene outputs are not used as the primary output of scene surfaces will always be NULL. Therefore, take a wlr_scene_output instead of separate wlr_scene and wlr_output arguments and rename the function to wlr_scene_output_send_frame_done(). The actual behavior of the function is unchanged. |
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| .. | ||
| backend | ||
| render | ||
| types | ||
| util | ||
| wlr | ||
| xcursor | ||
| xwayland | ||
| meson.build | ||