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sx, sy used to store the buffer offset of the drag surface which was then be added (by rootston) to the drag icon position. Buffer offsets are handled already in surface_intersect_output (output.c) so they were added twice for dnd surfaces. |
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| .. | ||
| backend | ||
| render | ||
| rootston | ||
| types | ||
| util | ||
| wlr | ||
| xcursor | ||
| xwayland | ||
| meson.build | ||