wlroots/render/vulkan/shaders
Simon Ser e83b06e732 render/vulkan: unify alpha pre-multiplication in output shader
Instead of handling alpha pre-multiplication in each branch, add
some common logic before and after handling OUTPUT_TRANSFORM.
2025-02-23 15:41:23 +01:00
..
common.vert render/vulkan: Optimize vertex shader 2021-11-23 15:46:24 +00:00
meson.build render/vulkan: allow rendering to non-8-bit buffers 2023-05-12 15:09:02 +00:00
output.frag render/vulkan: unify alpha pre-multiplication in output shader 2025-02-23 15:41:23 +01:00
quad.frag render/vulkan: add Vulkan renderer 2021-10-18 11:51:13 +02:00
texture.frag render/vulkan: correct sRBG gamma expansion in shader 2024-01-26 13:50:55 +00:00