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When a new texture is set, the hotspot may actually belong to the previous texture and be out of bounds. Rather than incur X errors for these, clamp the hotspot to be inside of the texture. This fixes weston examples updating their cursors (e.g. weston-eventdemo). |
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| backend.c | ||
| input_device.c | ||
| meson.build | ||
| output.c | ||