wlroots/types/scene
Austin Shafer 0925a529ab start using texture sets
There are really two main uses of texture sets: checking if a dmabuf
is importable, and actually importing it for the client buffer's
texture
2024-02-23 13:49:30 -05:00
..
drag_icon.c Define _POSIX_C_SOURCE globally 2024-02-15 15:41:12 +01:00
layer_shell_v1.c Define _POSIX_C_SOURCE globally 2024-02-15 15:41:12 +01:00
output_layout.c scene: ignore duplicate wlr_scene_output_layout_add_output() calls 2024-02-20 11:04:46 +01:00
subsurface_tree.c wlr_scene: Introduce wlr_scene_subsurface_tree_set_clip 2023-11-14 17:27:08 +00:00
surface.c scene: drop wlr_scene_set_presentation() 2023-12-27 13:41:20 +01:00
wlr_scene.c start using texture sets 2024-02-23 13:49:30 -05:00
xdg_shell.c Define _POSIX_C_SOURCE globally 2024-02-15 15:41:12 +01:00