wlroots/render/gles2
Simon Ser 4d04144b92 render/gles2: de-duplicate vertex shaders
The vertex shaders for quads and textures are identical.
2022-10-28 13:49:03 +02:00
..
shaders render/gles2: de-duplicate vertex shaders 2022-10-28 13:49:03 +02:00
meson.build render/gles2: move shaders to individual files 2022-10-28 11:46:06 +00:00
pixel_format.c
renderer.c render/gles2: de-duplicate vertex shaders 2022-10-28 13:49:03 +02:00
texture.c