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GPUs such as NVIDIA and VmWare do not support rendering to a linear buffer, but require linear cursor buffers. This means we have to render to some other format, and then convert it ourselves. This change advertises any render format as an available cursor format. |
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| .. | ||
| cursor.c | ||
| output.c | ||
| render.c | ||
| state.c | ||
| swapchain.c | ||