wlroots/include/backend
Austin Shafer 02cf478581 backend/drm: Fix hardware cursors when rendering to linear is not available
GPUs such as NVIDIA and VmWare do not support rendering to a linear
buffer, but require linear cursor buffers. This means we have to
render to some other format, and then convert it ourselves.

This change advertises any render format as an available cursor format.
2024-03-26 11:38:04 -04:00
..
drm backend/drm: Fix hardware cursors when rendering to linear is not available 2024-03-26 11:38:04 -04:00
session Add some missing includes/declarations 2023-06-05 21:06:19 +00:00
backend.h backend: remove backend_get_allocator 2021-11-18 09:37:57 -05:00
headless.h backend/headless: take wl_event_loop instead of wl_display 2024-01-25 15:05:36 +00:00
libinput.h backend/libinput: use NULL to indicate missing device name 2024-02-29 12:08:02 +01:00
multi.h backend/multi: take wl_event_loop instead of wl_display 2024-01-25 15:05:36 +00:00
wayland.h pointer: drop enum wlr_axis_relative_direction 2024-02-28 16:39:18 +00:00
x11.h backend/x11: take wl_event_loop instead of wl_display 2024-01-25 15:05:36 +00:00