wlroots/render/gles/meson.build
2025-10-27 01:13:14 -04:00

19 lines
419 B
Meson

glesv2 = dependency('glesv2', required: 'gles2' in renderers)
if not ((glesv2.found() or glesv3.found()) and internal_features['egl'])
subdir_done()
endif
glslang = find_program('glslang', 'glslangValidator', native: true, required: false, disabler: true)
features += { 'gles2-renderer': true }
wlr_deps += glesv2
wlr_files += files(
'pass.c',
'pixel_format.c',
'renderer.c',
'texture.c',
)
subdir('shaders')