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This protocol describes the areas of a toplevel that are cut out
of the available surface area by hardware elements present in the
physical display. This allows clients to avoid placing user interface
elements in those areas.
Typical cutout areas are notches (i.e. embedding a camera) or
"waterfall" display edges. In the case of a notch the compositor
would usually supply the bounding box of the notch or an
approximation by multiple rectangles. Thus a single physical
element in the display can correspond to multiple cutout events in
the protocol.
The protocol currently supports xdg_toplevel surfaces but is meant
to be extended to other surfaces (like layer surfaces) in the
future.
Warning! The protocol described in this file is experimental and
backward incompatible changes may be made. Backward compatible
changes may be added together with the corresponding interface
version bump. Backward incompatible changes can only be done by
creating a new major version of the extension.
This interface allows a compositor to announce support for
supplying cutout information to the client.
Using this request a client can tell the server that it is not
going to use the xdg_cutouts_manger object anymore.
Any objects already created through this instance are not affected.
This creates a new xdg_cutouts object for the given
surface. The role of the surface must be xdg_toplevel
otherwise an invalid_role protocol error will be raised. Later
versions of this protocol might allow for other surface roles.
An xdg_cutouts describes the areas currently "cut out" of a
toplevel.
Each cutout event carries an id that identifies the
physical element. If the compositor describes an element by
multiple cutout events these should use the same element
id. A typical example is a curved notch that is approximated
by several cutout_box elements. Using the same element
id allows the client to identify that these belong to the
same physical object. Ids are only valid during one configure
sequence. No guarantee is given that the same id identifies
the same element in different configure sequences.
Typically compositors would only send cutout information when
the toplevel enters fullscreen or maxmized state (as specified
in the xdg_shell protocol).
The xdg_cutouts_v1 object must be destroyed before its
underlying xdg_toplevel and wl_surface. Otherwise the
defunct_cutouts_object protocol error will be send.
These values indicate the type of cutout. The information is
meant to help clients to decide whether they can possibly
ignore the element.
This element type can be used by the compositor if it
doesn't want to provide a more specific type.
A functional, irregular shape on one of the device's
edges. It often contains a camera.
A curved display edge intended to make the device appear
like not having any bezel.
The position of a corner on a surface
Using this request a client can tell the server that it is not
going to use the xdg_cutouts object anymore.
The cutout_box event describes a rectangular cutout area in
surface-local coordinates.
This can be an approximation of e.g. a circular camera notch.
The cutout_corner event describes a rounded corner in
surface-local coordinates. The area towards the screen edge is
the cutout corner part.
The configure event marks the end of a configure sequence. A
configure sequence is a set of zero or more cutout events and
the final xdg_cutout.configure event.
In the case of a xdg_toplevel clients should arrange their
surface for the new cutouts, and then send an
xdg_surface.ack_configure request at some point before
committing the new surface. See xdg_surface.configure and
xdg_surface.ack_configure in the xdg_shell protocol for
details.
If the cutout sequence consists of only a configure event and
contains no cutout events this indicates that the surface
isn't overlapping with any cutouts.
If the client receives multiple configure events before it can
respond to one, it is free to discard all but the last event
it received.
If a client doesn't handle one or more cutouts in the to be
acked sequence, it can add their element's id to the
unhandled array. The compositor might then try to reposition
the surface in a way that avoids these elements in a future
configure sequence.
The request (if used) must be sent before acking the configure
sequence. State set with this request is double-buffered. It
will get applied on the next ack_configure and stay valid
until the next configure event.