#ifndef UTIL_MATRIX_H #define UTIL_MATRIX_H #include struct wlr_box; /** Writes the identity matrix into mat */ void wlr_matrix_identity(float mat[static 9]); /** mat ← a × b */ void wlr_matrix_multiply(float mat[static 9], const float a[static 9], const float b[static 9]); /** Writes a 2D translation matrix to mat of magnitude (x, y) */ void wlr_matrix_translate(float mat[static 9], float x, float y); /** Writes a 2D scale matrix to mat of magnitude (x, y) */ void wlr_matrix_scale(float mat[static 9], float x, float y); /** Writes a transformation matrix which applies the specified * wl_output_transform to mat */ void wlr_matrix_transform(float mat[static 9], enum wl_output_transform transform); /** Shortcut for the various matrix operations involved in projecting the * specified wlr_box onto a given orthographic projection with a given * rotation. The result is written to mat, which can be applied to each * coordinate of the box to get a new coordinate from [-1,1]. */ void wlr_matrix_project_box(float mat[static 9], const struct wlr_box *box, enum wl_output_transform transform, const float projection[static 9]); /** * Writes a 2D orthographic projection matrix to mat of (width, height) with a * specified wl_output_transform. * * Equivalent to glOrtho(0, width, 0, height, 1, -1) with the transform applied. */ void matrix_projection(float mat[static 9], int width, int height, enum wl_output_transform transform); #endif