#include #include #include #include #include #include #include #include #include #include #include #include "util/signal.h" void wlr_renderer_init(struct wlr_renderer *renderer, const struct wlr_renderer_impl *impl) { assert(impl->begin); assert(impl->clear); assert(impl->scissor); assert(impl->render_texture_with_matrix); assert(impl->render_quad_with_matrix); assert(impl->render_ellipse_with_matrix); assert(impl->formats); assert(impl->format_supported); assert(impl->texture_from_pixels); renderer->impl = impl; wl_signal_init(&renderer->events.destroy); } void wlr_renderer_destroy(struct wlr_renderer *r) { if (!r) { return; } wlr_signal_emit_safe(&r->events.destroy, r); if (r->impl && r->impl->destroy) { r->impl->destroy(r); } else { free(r); } } void wlr_renderer_begin(struct wlr_renderer *r, int width, int height) { r->impl->begin(r, width, height); } void wlr_renderer_end(struct wlr_renderer *r) { if (r->impl->end) { r->impl->end(r); } } void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]) { r->impl->clear(r, color); } void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box) { r->impl->scissor(r, box); } bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture, const float projection[static 9], int x, int y, float alpha) { struct wlr_box box = { .x = x, .y = y }; wlr_texture_get_size(texture, &box.width, &box.height); float matrix[9]; wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0, projection); return wlr_render_texture_with_matrix(r, texture, matrix, alpha); } bool wlr_render_texture_with_matrix(struct wlr_renderer *r, struct wlr_texture *texture, const float matrix[static 9], float alpha) { return r->impl->render_texture_with_matrix(r, texture, matrix, alpha); } void wlr_render_rect(struct wlr_renderer *r, const struct wlr_box *box, const float color[static 4], const float projection[static 9]) { float matrix[9]; wlr_matrix_project_box(matrix, box, WL_OUTPUT_TRANSFORM_NORMAL, 0, projection); wlr_render_quad_with_matrix(r, color, matrix); } void wlr_render_quad_with_matrix(struct wlr_renderer *r, const float color[static 4], const float matrix[static 9]) { r->impl->render_quad_with_matrix(r, color, matrix); } void wlr_render_ellipse(struct wlr_renderer *r, const struct wlr_box *box, const float color[static 4], const float projection[static 9]) { float matrix[9]; wlr_matrix_project_box(matrix, box, WL_OUTPUT_TRANSFORM_NORMAL, 0, projection); wlr_render_ellipse_with_matrix(r, color, matrix); } void wlr_render_ellipse_with_matrix(struct wlr_renderer *r, const float color[static 4], const float matrix[static 9]) { r->impl->render_ellipse_with_matrix(r, color, matrix); } const enum wl_shm_format *wlr_renderer_get_formats( struct wlr_renderer *r, size_t *len) { return r->impl->formats(r, len); } bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *r, struct wl_resource *resource) { if (!r->impl->resource_is_wl_drm_buffer) { return false; } return r->impl->resource_is_wl_drm_buffer(r, resource); } void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *r, struct wl_resource *buffer, int *width, int *height) { if (!r->impl->wl_drm_buffer_get_size) { return; } return r->impl->wl_drm_buffer_get_size(r, buffer, width, height); } const struct wlr_drm_format_set *wlr_renderer_get_dmabuf_formats( struct wlr_renderer *r) { if (!r->impl->get_dmabuf_formats) { return NULL; } return r->impl->get_dmabuf_formats(r); } bool wlr_renderer_read_pixels(struct wlr_renderer *r, enum wl_shm_format fmt, uint32_t *flags, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data) { if (!r->impl->read_pixels) { return false; } return r->impl->read_pixels(r, fmt, flags, stride, width, height, src_x, src_y, dst_x, dst_y, data); } bool wlr_renderer_format_supported(struct wlr_renderer *r, enum wl_shm_format fmt) { return r->impl->format_supported(r, fmt); } struct buffer { struct wlr_buffer base; struct wl_list link; bool released; struct wlr_texture *texture; struct wl_listener resource_destroy; }; static void buffer_resource_destroy(struct wl_listener *listener, void *data) { struct buffer *buf = wl_container_of(listener, buf, resource_destroy); buf->base.resource = NULL; /* * At this point, if the wl_buffer comes from a dmabuf-based buffer, we * still haven't released it (i.e. we'll read it in the future) but the * client destroyed it. Reading the texture itself should be fine * because we still hold a reference to the dmabuf via the texture. * However the client could decide to re-use the same dmabuf for * something else, in which case we'll read garbage. We decide to * accept this risk. */ } static struct wlr_buffer *create_buffer(struct wlr_renderer *renderer, struct wl_resource *res) { struct buffer *buf = calloc(1, sizeof(*buf)); if (!buf) { wlr_log_errno(WLR_ERROR, "Allocation failed"); wl_resource_post_no_memory(res); return NULL; } struct wl_shm_buffer *shm = wl_shm_buffer_get(res); if (shm) { enum wl_shm_format fmt = wl_shm_buffer_get_format(shm); int32_t stride = wl_shm_buffer_get_stride(shm); int32_t width = wl_shm_buffer_get_width(shm); int32_t height = wl_shm_buffer_get_height(shm); wl_shm_buffer_begin_access(shm); void *data = wl_shm_buffer_get_data(shm); buf->texture = wlr_texture_from_pixels(renderer, fmt, stride, width, height, data); wl_shm_buffer_end_access(shm); /* * We have uploaded the data, we don't need to access the * wl_buffer anymore */ wl_buffer_send_release(res); buf->released = true; buf->base.protocol = "wl_shm"; } else if (wlr_renderer_resource_is_wl_drm_buffer(renderer, res)) { buf->texture = wlr_texture_from_wl_drm(renderer, res); buf->base.protocol = "egl"; } else if (wlr_dmabuf_v1_resource_is_buffer(res)) { struct wlr_dmabuf_v1_buffer *dmabuf = wlr_dmabuf_v1_buffer_from_buffer_resource(res); buf->texture = wlr_texture_from_dmabuf(renderer, &dmabuf->attributes); buf->base.protocol = "zwp_linux_dmabuf_v1"; } else { wlr_log(WLR_ERROR, "Cannot upload texture: unknown buffer type"); // Instead of just logging the error, also disconnect the client with a // fatal protocol error so that it's clear something went wrong. wl_resource_post_error(res, 0, "unknown buffer type"); free(buf); return NULL; } if (!buf->texture) { wlr_log(WLR_ERROR, "Failed to create texture"); wl_resource_post_error(res, 0, "failed to use buffer"); free(buf); return NULL; } int width, height; wlr_texture_get_size(buf->texture, &width, &height); buf->base.width = width; buf->base.height = height; buf->base.ref_cnt = 1; return &buf->base; } static struct wlr_buffer *buffer_ref(struct wlr_buffer *buffer) { assert(buffer); ++buffer->ref_cnt; return buffer; } static void buffer_unref(struct wlr_buffer *buffer_base) { struct buffer *buffer = wl_container_of(buffer_base, buffer, base); assert(buffer->base.ref_cnt > 0); if (--buffer->base.ref_cnt > 0) { return; } if (buffer->base.resource) { if (!buffer->released) { wl_buffer_send_release(buffer->base.resource); } wl_list_remove(&buffer->resource_destroy.link); } wlr_texture_destroy(buffer->texture); free(buffer); } static struct wlr_buffer *buffer_create(void *userdata, struct wlr_buffer *buffer_base, pixman_region32_t *buffer_damage, struct wl_resource *res) { struct wlr_renderer *renderer = userdata; struct buffer *buffer = wl_container_of(buffer_base, buffer, base); if (!buffer) { return create_buffer(renderer, res); } /* * The old buffer is still being used somewhere else, so we cannot * change/reuse it. */ if (buffer->base.ref_cnt != 1) { buffer_unref(&buffer->base); return create_buffer(renderer, res); } /* * Any kind of buffer sharing only happens with wl_shm. * dmabuf-based textures are cheap to create and aren't modifiable. */ struct wl_shm_buffer *old_shm = wl_shm_buffer_get(buffer->base.resource); struct wl_shm_buffer *new_shm = wl_shm_buffer_get(res); if (!old_shm || !new_shm) { buffer_unref(&buffer->base); return create_buffer(renderer, res); } /* * We can't change the shm format. */ enum wl_shm_format old_fmt = wl_shm_buffer_get_format(old_shm); enum wl_shm_format new_fmt = wl_shm_buffer_get_format(new_shm); if (old_fmt != new_fmt) { buffer_unref(&buffer->base); return create_buffer(renderer, res); } /* * We can't change the dimensions. */ int32_t stride = wl_shm_buffer_get_stride(new_shm); int32_t width = wl_shm_buffer_get_width(new_shm); int32_t height = wl_shm_buffer_get_height(new_shm); int old_width, old_height; wlr_texture_get_size(buffer->texture, &old_width, &old_height); if (width != old_width || height != old_height) { buffer_unref(&buffer->base); return create_buffer(renderer, res); } wl_shm_buffer_begin_access(new_shm); void *data = wl_shm_buffer_get_data(new_shm); /* * Apply damage to buffer. */ pixman_region32_t damage; pixman_region32_init_rect(&damage, 0, 0, width, height); pixman_region32_intersect(&damage, &damage, buffer_damage); int n; pixman_box32_t *rects = pixman_region32_rectangles(&damage, &n); for (int i = 0; i < n; ++i) { pixman_box32_t *r = &rects[i]; if (!wlr_texture_write_pixels(buffer->texture, stride, r->x2 - r->x1, r->y2 - r->y1, r->x1, r->y1, r->x1, r->y1, data)) { wlr_log(WLR_ERROR, "Failed to write pixels"); wl_resource_post_error(res, 0, "failed to use buffer"); buffer_unref(&buffer->base); wl_shm_buffer_end_access(new_shm); pixman_region32_fini(&damage); return NULL; } } wl_shm_buffer_end_access(new_shm); pixman_region32_fini(&damage); /* * We've copied the data into a local GPU buffer, so we don't need to * hold onto the wl_buffer anymore. */ wl_buffer_send_release(res); wl_list_remove(&buffer->resource_destroy.link); wl_resource_add_destroy_listener(res, &buffer->resource_destroy); buffer->resource_destroy.notify = buffer_resource_destroy; buffer->base.resource = res; buffer->released = true; return &buffer->base; } static const struct wlr_compositor_buffer_impl buffer_impl = { .create = buffer_create, .ref = buffer_ref, .unref = buffer_unref, }; void wlr_renderer_set_compositor(struct wlr_renderer *renderer, struct wlr_compositor *comp) { assert(renderer); assert(comp); struct wl_display *display = comp->display; size_t len; const enum wl_shm_format *formats = wlr_renderer_get_formats(renderer, &len); if (formats == NULL) { wlr_log(WLR_ERROR, "Failed to initialize shm: cannot get formats"); return; } for (size_t i = 0; i < len; ++i) { // These formats are already added by default if (formats[i] != WL_SHM_FORMAT_ARGB8888 && formats[i] != WL_SHM_FORMAT_XRGB8888) { wl_display_add_shm_format(display, formats[i]); } } if (wl_display_init_shm(display)) { wlr_log(WLR_ERROR, "Failed to initialize shm"); return; } if (renderer->impl->texture_from_dmabuf) { wlr_linux_dmabuf_v1_create(display, renderer); } if (renderer->impl->init_wl_display) { renderer->impl->init_wl_display(renderer, display); } wlr_compositor_set_buffer_impl(comp, renderer, &buffer_impl); } struct wlr_texture *wlr_commit_get_texture(struct wlr_commit *commit) { assert(commit); if (commit->buffer) { struct buffer *buffer = wl_container_of(commit->buffer, buffer, base); return buffer->texture; } return NULL; } struct wlr_renderer *wlr_renderer_autocreate(struct wlr_egl *egl, EGLenum platform, void *remote_display, EGLint *config_attribs, EGLint visual_id) { // Append GLES2-specific bits to the provided EGL config attributes EGLint gles2_config_attribs[] = { EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_NONE, }; size_t config_attribs_len = 0; // not including terminating EGL_NONE while (config_attribs != NULL && config_attribs[config_attribs_len] != EGL_NONE) { ++config_attribs_len; } size_t all_config_attribs_len = config_attribs_len + sizeof(gles2_config_attribs) / sizeof(gles2_config_attribs[0]); EGLint all_config_attribs[all_config_attribs_len]; if (config_attribs_len > 0) { memcpy(all_config_attribs, config_attribs, config_attribs_len * sizeof(EGLint)); } memcpy(&all_config_attribs[config_attribs_len], gles2_config_attribs, sizeof(gles2_config_attribs)); if (!wlr_egl_init(egl, platform, remote_display, all_config_attribs, visual_id)) { wlr_log(WLR_ERROR, "Could not initialize EGL"); return NULL; } struct wlr_renderer *renderer = wlr_gles2_renderer_create(egl); if (!renderer) { wlr_egl_finish(egl); } return renderer; }