#ifndef RENDER_COLOR_H #define RENDER_COLOR_H #include #include #include enum wlr_color_transform_type { COLOR_TRANSFORM_SRGB, COLOR_TRANSFORM_LCMS2, COLOR_TRANSFORM_LUT_3X1D, }; struct wlr_color_transform { int ref_count; struct wlr_addon_set addons; // per-renderer helper state enum wlr_color_transform_type type; }; void wlr_color_transform_init(struct wlr_color_transform *tr, enum wlr_color_transform_type type); /** * The formula is approximated via three 1D look-up tables. The flat lut_3x1d * array has a length of 3 * dim. * * The offset of a color value for a given channel and color index is: * * offset = channel_index * dim + color_index */ struct wlr_color_transform_lut_3x1d { struct wlr_color_transform base; uint16_t *lut_3x1d; size_t dim; }; /** * Get a struct wlr_color_transform_lcms2 from a generic struct wlr_color_transform. * Asserts that the base type is COLOR_TRANSFORM_LCMS2. */ struct wlr_color_transform_lcms2 *color_transform_lcms2_from_base( struct wlr_color_transform *tr); void color_transform_lcms2_finish(struct wlr_color_transform_lcms2 *tr); /** * Evaluate a LCMS2 color transform for a given RGB triplet. */ void color_transform_lcms2_eval(struct wlr_color_transform_lcms2 *tr, float out[static 3], const float in[static 3]); /** * Get a struct wlr_color_transform_lut_3x1d from a generic * struct wlr_color_transform. Asserts that the base type is * COLOR_TRANSFORM_LUT_3X1D. */ struct wlr_color_transform_lut_3x1d *color_transform_lut_3x1d_from_base( struct wlr_color_transform *tr); /** * Evaluate a 3x1D LUT color transform for a given RGB triplet. */ void color_transform_lut_3x1d_eval(struct wlr_color_transform_lut_3x1d *tr, float out[static 3], const float in[static 3]); /** * Obtain primaries values from a well-known primaries name. */ void wlr_color_primaries_from_named(struct wlr_color_primaries *out, enum wlr_color_named_primaries named); /** * Compute the matrix to convert RGB color values to CIE 1931 XYZ. */ void wlr_color_primaries_to_xyz(const struct wlr_color_primaries *primaries, float matrix[static 9]); /** * Get default luminances for a transfer function. */ void wlr_color_transfer_function_get_default_luminance(enum wlr_color_transfer_function tf, struct wlr_color_luminances *lum); #endif