#include #include #include #include #include #include #include #include "types/wlr_buffer.h" void wlr_texture_init(struct wlr_texture *texture, const struct wlr_texture_impl *impl, uint32_t width, uint32_t height) { memset(texture, 0, sizeof(*texture)); texture->impl = impl; texture->width = width; texture->height = height; } void wlr_texture_destroy(struct wlr_texture *texture) { if (!texture) { return; } if (texture->raster) { wlr_raster_detach(texture->raster, texture); texture->raster = NULL; } if (texture->impl && texture->impl->destroy) { texture->impl->destroy(texture); } else { free(texture); } } struct wlr_texture *wlr_texture_from_buffer(struct wlr_renderer *renderer, struct wlr_buffer *buffer) { if (!renderer->impl->texture_from_buffer) { return NULL; } return renderer->impl->texture_from_buffer(renderer, buffer); } bool wlr_texture_update_from_buffer(struct wlr_texture *texture, struct wlr_buffer *buffer, pixman_region32_t *damage) { if (!texture->impl->update_from_buffer) { return false; } if (texture->width != (uint32_t)buffer->width || texture->height != (uint32_t)buffer->height) { return false; } const pixman_box32_t *extents = pixman_region32_extents(damage); if (extents->x1 < 0 || extents->y1 < 0 || extents->x2 > buffer->width || extents->y2 > buffer->height) { return false; } return texture->impl->update_from_buffer(texture, buffer, damage); }