#define _POSIX_C_SOURCE 200112L #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include struct sample_state { struct wl_display *display; struct wlr_xcursor_manager *xcursor_manager; struct wlr_cursor *cursor; float default_color[4]; float clear_color[4]; struct wlr_output_layout *layout; struct wl_listener new_output; struct wl_listener new_input; struct wl_listener cursor_motion; struct wl_listener cursor_motion_absolute; struct wl_listener cursor_button; struct wl_listener cursor_axis; struct wl_listener touch_motion; struct wl_listener touch_up; struct wl_listener touch_down; struct wl_listener touch_cancel; struct wl_list touch_points; struct wl_listener tablet_tool_axis; struct wl_listener tablet_tool_proxmity; struct wl_listener tablet_tool_tip; struct wl_listener tablet_tool_button; }; struct touch_point { int32_t touch_id; double x, y; struct wl_list link; }; struct sample_output { struct sample_state *state; struct wlr_output *output; struct wl_listener frame; struct wl_listener destroy; struct wlr_texture *texture; int32_t hotspot_x, hotspot_y; }; struct sample_keyboard { struct sample_state *state; struct wlr_input_device *device; struct wl_listener key; struct wl_listener destroy; }; static void warp_to_touch(struct sample_state *state, struct wlr_input_device *dev) { if (wl_list_empty(&state->touch_points)) { return; } double x = 0, y = 0; size_t n = 0; struct touch_point *point; wl_list_for_each(point, &state->touch_points, link) { x += point->x; y += point->y; n++; } x /= n; y /= n; wlr_cursor_warp_absolute(state->cursor, dev, x, y); } void output_frame_notify(struct wl_listener *listener, void *data) { struct sample_output *sample_output = wl_container_of(listener, sample_output, frame); struct sample_state *state = sample_output->state; struct wlr_output *wlr_output = sample_output->output; struct wlr_renderer *renderer = wlr_backend_get_renderer(wlr_output->backend); assert(renderer); bool render_software = true; if (!sample_output->texture) { goto render_output; } double x = state->cursor->x; double y = state->cursor->y; wlr_output_layout_output_coords(state->layout, wlr_output, &x, &y); int w, h; wlr_texture_get_size(sample_output->texture, &w, &h); int buf_w = w, buf_h = h; if (!wlr_output_cursor_try_set_size(wlr_output, &buf_w, &buf_h)) { goto render_output; } if (buf_w < w || buf_h < h) { goto render_output; } wlr_output_cursor_attach_render(wlr_output, NULL); wlr_renderer_begin(renderer, buf_w, buf_h); float mat[9]; wlr_matrix_projection(mat, 1.0, 1.0, WL_OUTPUT_TRANSFORM_NORMAL); wlr_matrix_scale(mat, (float)w / buf_w, (float)h / buf_h); /* * Put a background on the cursor, to show off the bounds of the * hardware cursor, and to know it's really ours. */ wlr_renderer_clear(renderer, (float[]){ 0.2, 0.2, 0.2, 0.2 }); wlr_render_texture_with_matrix(renderer, sample_output->texture, mat, 1.0f); wlr_renderer_end(renderer); wlr_output_cursor_move(wlr_output, x, y, sample_output->hotspot_x, sample_output->hotspot_y); wlr_output_cursor_enable(wlr_output, true); wlr_output_cursor_commit(wlr_output); render_software = false; render_output: wlr_output_attach_render(wlr_output, NULL); wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height); wlr_renderer_clear(renderer, state->clear_color); if (!render_software || !sample_output->texture) { goto end; } x = state->cursor->x - sample_output->hotspot_x; y = state->cursor->y - sample_output->hotspot_y; wlr_output_layout_output_coords(state->layout, wlr_output, &x, &y); wlr_render_texture(renderer, sample_output->texture, wlr_output->transform_matrix, x, y, 1.0f); end: wlr_output_commit(wlr_output); wlr_renderer_end(renderer); } static void handle_cursor_motion(struct wl_listener *listener, void *data) { struct sample_state *sample = wl_container_of(listener, sample, cursor_motion); struct wlr_event_pointer_motion *event = data; wlr_cursor_move(sample->cursor, event->device, event->delta_x, event->delta_y); } static void handle_cursor_motion_absolute(struct wl_listener *listener, void *data) { struct sample_state *sample = wl_container_of(listener, sample, cursor_motion_absolute); struct wlr_event_pointer_motion_absolute *event = data; wlr_cursor_warp_absolute(sample->cursor, event->device, event->x, event->y); } static void handle_cursor_button(struct wl_listener *listener, void *data) { struct sample_state *sample = wl_container_of(listener, sample, cursor_button); struct wlr_event_pointer_button *event = data; float (*color)[4]; if (event->state == WLR_BUTTON_RELEASED) { color = &sample->default_color; memcpy(&sample->clear_color, color, sizeof(*color)); } else { float red[4] = { 0.25f, 0.25f, 0.25f, 1 }; red[event->button % 3] = 1; color = &red; memcpy(&sample->clear_color, color, sizeof(*color)); } } static void handle_cursor_axis(struct wl_listener *listener, void *data) { struct sample_state *sample = wl_container_of(listener, sample, cursor_axis); struct wlr_event_pointer_axis *event = data; for (size_t i = 0; i < 3; ++i) { sample->default_color[i] += event->delta > 0 ? -0.05f : 0.05f; if (sample->default_color[i] > 1.0f) { sample->default_color[i] = 1.0f; } if (sample->default_color[i] < 0.0f) { sample->default_color[i] = 0.0f; } } memcpy(&sample->clear_color, &sample->default_color, sizeof(sample->clear_color)); } static void handle_touch_up(struct wl_listener *listener, void *data) { struct sample_state *sample = wl_container_of(listener, sample, touch_up); struct wlr_event_touch_up *event = data; struct touch_point *point, *tmp; wl_list_for_each_safe(point, tmp, &sample->touch_points, link) { if (point->touch_id == event->touch_id) { wl_list_remove(&point->link); break; } } warp_to_touch(sample, event->device); } static void handle_touch_down(struct wl_listener *listener, void *data) { struct sample_state *sample = wl_container_of(listener, sample, touch_down); struct wlr_event_touch_down *event = data; struct touch_point *point = calloc(1, sizeof(struct touch_point)); point->touch_id = event->touch_id; point->x = event->x; point->y = event->y; wl_list_insert(&sample->touch_points, &point->link); warp_to_touch(sample, event->device); } static void handle_touch_motion(struct wl_listener *listener, void *data) { struct sample_state *sample = wl_container_of(listener, sample, touch_motion); struct wlr_event_touch_motion *event = data; struct touch_point *point; wl_list_for_each(point, &sample->touch_points, link) { if (point->touch_id == event->touch_id) { point->x = event->x; point->y = event->y; break; } } warp_to_touch(sample, event->device); } static void handle_touch_cancel(struct wl_listener *listener, void *data) { wlr_log(WLR_DEBUG, "TODO: touch cancel"); } static void handle_tablet_tool_axis(struct wl_listener *listener, void *data) { struct sample_state *sample = wl_container_of(listener, sample, tablet_tool_axis); struct wlr_event_tablet_tool_axis *event = data; if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_X) && (event->updated_axes & WLR_TABLET_TOOL_AXIS_Y)) { wlr_cursor_warp_absolute(sample->cursor, event->device, event->x, event->y); } } void keyboard_key_notify(struct wl_listener *listener, void *data) { struct sample_keyboard *keyboard = wl_container_of(listener, keyboard, key); struct sample_state *sample = keyboard->state; struct wlr_event_keyboard_key *event = data; uint32_t keycode = event->keycode + 8; const xkb_keysym_t *syms; int nsyms = xkb_state_key_get_syms(keyboard->device->keyboard->xkb_state, keycode, &syms); for (int i = 0; i < nsyms; i++) { xkb_keysym_t sym = syms[i]; if (sym == XKB_KEY_Escape) { wl_display_terminate(sample->display); } } } void output_remove_notify(struct wl_listener *listener, void *data) { struct sample_output *sample_output = wl_container_of(listener, sample_output, destroy); struct sample_state *sample = sample_output->state; wlr_output_layout_remove(sample->layout, sample_output->output); wl_list_remove(&sample_output->frame.link); wl_list_remove(&sample_output->destroy.link); free(sample_output); } void new_output_notify(struct wl_listener *listener, void *data) { struct wlr_output *output = data; struct sample_state *sample = wl_container_of(listener, sample, new_output); struct sample_output *sample_output = calloc(1, sizeof(struct sample_output)); struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend); if (!wl_list_empty(&output->modes)) { struct wlr_output_mode *mode = wl_container_of(output->modes.prev, mode, link); wlr_output_set_mode(output, mode); } sample_output->output = output; sample_output->state = sample; wl_signal_add(&output->events.frame, &sample_output->frame); sample_output->frame.notify = output_frame_notify; wl_signal_add(&output->events.destroy, &sample_output->destroy); sample_output->destroy.notify = output_remove_notify; wlr_output_layout_add_auto(sample->layout, sample_output->output); wlr_xcursor_manager_load(sample->xcursor_manager, output->scale); struct wlr_xcursor *xcursor; struct wlr_xcursor_image *img; xcursor = wlr_xcursor_manager_get_xcursor(sample->xcursor_manager, "left_ptr", output->scale); if (!xcursor) { return; } /* Animation not supported */ img = xcursor->images[0]; sample_output->hotspot_x = img->hotspot_x; sample_output->hotspot_y = img->hotspot_y; sample_output->texture = wlr_texture_from_pixels(renderer, WL_SHM_FORMAT_ARGB8888, img->width * 4, img->width, img->height, img->buffer); } void keyboard_destroy_notify(struct wl_listener *listener, void *data) { struct sample_keyboard *keyboard = wl_container_of(listener, keyboard, destroy); wl_list_remove(&keyboard->destroy.link); wl_list_remove(&keyboard->key.link); free(keyboard); } void new_input_notify(struct wl_listener *listener, void *data) { struct wlr_input_device *device = data; struct sample_state *state = wl_container_of(listener, state, new_input); switch (device->type) { case WLR_INPUT_DEVICE_POINTER: case WLR_INPUT_DEVICE_TOUCH: case WLR_INPUT_DEVICE_TABLET_TOOL: wlr_cursor_attach_input_device(state->cursor, device); if (!device->output_name) break; struct wlr_output_layout_output *output; wl_list_for_each(output, &state->layout->outputs, link) { if (strcmp(device->output_name, output->output->name) == 0) { wlr_cursor_map_input_to_output(state->cursor, device, output->output); } } break; case WLR_INPUT_DEVICE_KEYBOARD:; struct sample_keyboard *keyboard = calloc(1, sizeof(struct sample_keyboard)); keyboard->device = device; keyboard->state = state; wl_signal_add(&device->events.destroy, &keyboard->destroy); keyboard->destroy.notify = keyboard_destroy_notify; wl_signal_add(&device->keyboard->events.key, &keyboard->key); keyboard->key.notify = keyboard_key_notify; struct xkb_rule_names rules = { 0 }; rules.rules = getenv("XKB_DEFAULT_RULES"); rules.model = getenv("XKB_DEFAULT_MODEL"); rules.layout = getenv("XKB_DEFAULT_LAYOUT"); rules.variant = getenv("XKB_DEFAULT_VARIANT"); rules.options = getenv("XKB_DEFAULT_OPTIONS"); struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS); if (!context) { wlr_log(WLR_ERROR, "Failed to create XKB context"); exit(1); } struct xkb_keymap *keymap = xkb_map_new_from_names(context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS); if (!keymap) { wlr_log(WLR_ERROR, "Failed to create XKB keymap"); exit(1); } wlr_keyboard_set_keymap(device->keyboard, keymap); xkb_keymap_unref(keymap); xkb_context_unref(context); break; default: break; } } int main(int argc, char *argv[]) { wlr_log_init(WLR_DEBUG, NULL); struct wl_display *display = wl_display_create(); struct sample_state state = { .default_color = { 0.25f, 0.25f, 0.25f, 1 }, .clear_color = { 0.25f, 0.25f, 0.25f, 1 }, .display = display }; struct wlr_backend *wlr = wlr_backend_autocreate(display, NULL); if (!wlr) { exit(1); } state.cursor = wlr_cursor_create(); state.layout = wlr_output_layout_create(); wlr_cursor_attach_output_layout(state.cursor, state.layout); //wlr_cursor_map_to_region(state.cursor, state.config->cursor.mapped_box); wl_list_init(&state.touch_points); // pointer events wl_signal_add(&state.cursor->events.motion, &state.cursor_motion); state.cursor_motion.notify = handle_cursor_motion; wl_signal_add(&state.cursor->events.motion_absolute, &state.cursor_motion_absolute); state.cursor_motion_absolute.notify = handle_cursor_motion_absolute; wl_signal_add(&state.cursor->events.button, &state.cursor_button); state.cursor_button.notify = handle_cursor_button; wl_signal_add(&state.cursor->events.axis, &state.cursor_axis); state.cursor_axis.notify = handle_cursor_axis; // touch events wl_signal_add(&state.cursor->events.touch_up, &state.touch_up); state.touch_up.notify = handle_touch_up; wl_signal_add(&state.cursor->events.touch_down, &state.touch_down); state.touch_down.notify = handle_touch_down; wl_signal_add(&state.cursor->events.touch_motion, &state.touch_motion); state.touch_motion.notify = handle_touch_motion; wl_signal_add(&state.cursor->events.touch_cancel, &state.touch_cancel); state.touch_cancel.notify = handle_touch_cancel; wl_signal_add(&wlr->events.new_input, &state.new_input); state.new_input.notify = new_input_notify; wl_signal_add(&wlr->events.new_output, &state.new_output); state.new_output.notify = new_output_notify; // tool events wl_signal_add(&state.cursor->events.tablet_tool_axis, &state.tablet_tool_axis); state.tablet_tool_axis.notify = handle_tablet_tool_axis; state.xcursor_manager = wlr_xcursor_manager_create("default", 24); if (!state.xcursor_manager) { wlr_log(WLR_ERROR, "Failed to load left_ptr cursor"); return 1; } if (!wlr_backend_start(wlr)) { wlr_log(WLR_ERROR, "Failed to start backend"); wlr_backend_destroy(wlr); exit(1); } wl_display_run(display); wl_display_destroy(display); wlr_xcursor_manager_destroy(state.xcursor_manager); wlr_cursor_destroy(state.cursor); wlr_output_layout_destroy(state.layout); }