#ifndef UTIL_MATRIX_H #define UTIL_MATRIX_H #include struct wlr_box; struct wlr_fbox; /** mat ← a × b */ void matrix_multiply(float mat[static 9], const float a[static 9], const float b[static 9]); /** Writes a transformation matrix which applies the specified * wl_output_transform to mat */ void matrix_transform(float mat[static 9], enum wl_output_transform transform); /** Shortcut for the various matrix operations involved in projecting the * specified wlr_box onto a given orthographic projection. The result is * written to mat, which can be applied to each coordinate of the box to get a * new coordinate from [-1,1]. */ void matrix_project_box(float mat[static 9], const struct wlr_box *box); void matrix_project_fbox(float mat[static 9], const struct wlr_fbox *box); /** * Writes a 2D orthographic projection matrix to mat of (width, height). * * Equivalent to glOrtho(0, width, 0, height, 1, -1) with the transform applied. */ void matrix_projection(float mat[static 9], int width, int height); /** * Compute the inverse of a matrix. * * The matrix needs to be inversible. */ void matrix_invert(float out[static 9], float m[static 9]); #endif