Simon Ser 
								
							 
						 
						
							
							
							
							
								
							
							
								e8b187cc92 
								
							 
						 
						
							
							
								
								render/gles2: save/restore context when creating/submitting a render pass  
							
							 
							
							... 
							
							
							
							This is useful for e.g. lazily blitting a texture for readback
purposes while rendering. 
							
						 
						
							2023-11-30 17:47:11 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexander Orzechowski 
								
							 
						 
						
							
							
							
							
								
							
							
								0d9cd6932a 
								
							 
						 
						
							
							
								
								render/gles2: Lazily create buffer fbo  
							
							 
							
							
							
						 
						
							2023-11-30 10:13:18 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Simon Ser 
								
							 
						 
						
							
							
							
							
								
							
							
								9e702e9cfe 
								
							 
						 
						
							
							
								
								util/transform: move over wl_output_transform helpers  
							
							 
							
							... 
							
							
							
							These aren't really tied to wlr_output. 
							
						 
						
							2023-11-23 11:03:57 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									JiDe Zhang 
								
							 
						 
						
							
							
							
							
								
							
							
								8ebfeffdc8 
								
							 
						 
						
							
							
								
								Remove unnecessary code  
							
							 
							
							... 
							
							
							
							Not needs set GL_DEPTH_TEST, Because when rendering to a framebuffer
that has no depth buffer, depth testing always behaves as though
the test is disabled, The initial value for each capability with
the exception of GL_DITHER is GL_FALSE. 
							
						 
						
							2023-10-31 15:59:38 +00:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexander Orzechowski 
								
							 
						 
						
							
							
							
							
								
							
							
								e9706e62f5 
								
							 
						 
						
							
							
								
								renderer: Use wlr_render_rect_options_get_box  
							
							 
							
							... 
							
							
							
							Fixes : #3697  
							
						 
						
							2023-09-21 02:25:34 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Simon Ser 
								
							 
						 
						
							
							
							
							
								
							
							
								1205f03ec9 
								
							 
						 
						
							
							
								
								render/gles2: wrap timer setup in push_gles2_debug()  
							
							 
							
							... 
							
							
							
							With this, errors should be properly wrapped in the debug scope. 
							
						 
						
							2023-07-12 06:38:02 +00:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexander Orzechowski 
								
							 
						 
						
							
							
							
							
								
							
							
								2044cc2311 
								
							 
						 
						
							
							
								
								render: Introduce wlr_render_texture_options.blend_mode  
							
							 
							
							
							
						 
						
							2023-06-19 13:16:34 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexander Orzechowski 
								
							 
						 
						
							
							
							
							
								
							
							
								6bd44c4fcd 
								
							 
						 
						
							
							
								
								renderer: Introduce wlr_scale_filter_mode  
							
							 
							
							
							
						 
						
							2023-06-19 12:25:38 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Rose Hudson 
								
							 
						 
						
							
							
							
							
								
							
							
								45ca284eee 
								
							 
						 
						
							
							
								
								render/gles2: implement timer API  
							
							 
							
							
							
						 
						
							2023-06-05 19:50:07 +00:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexander Orzechowski 
								
							 
						 
						
							
							
							
							
								
							
							
								8af00d5534 
								
							 
						 
						
							
							
								
								renderer/gles2: Implement render pass interface  
							
							 
							
							
							
						 
						
							2023-05-28 14:53:34 -04:00