Commit graph

7 commits

Author SHA1 Message Date
David Turner
e4ccc8e822 render/pixman: Add dmabuf support
Adds linux-dmabuf support to the pixman renderer.  The main reason is so
clients can use GPU-accelerated rendering even if the compositor is
using the pixman renderer for whatever reason.  This also allows the
pixman renderer to import dmabufs (only RGB/ARGB formats, not YUV for
now).

Since after this change all renderers store a DRM FD, I move the drm_fd
from the individual implementations to the shared wlr_renderer base.
This means that renderer_autocreate() can set pixman's drm_fd for it and
the pixman renderer doesn't have to know about DRM at all.

Originally based on
961edfe44e
2025-05-29 14:45:04 +01:00
Roman Gilg
3531007b75 render/pixman: add wlr_pixman_renderer_get_buffer_image()
This is similar to wlr_pixman_texture_get_image and can be useful for
compositors to access the rendering data.
2023-12-11 19:47:55 +01:00
Alexander Orzechowski
d3a339a03e renderer: Drop buffer binding 2023-11-30 20:11:50 -05:00
Simon Ser
0fa5743c26 render/gles2, render/pixman: stop pulling <wlr/backend.h>
No reason why the GLES2/Pixman renderers should depend on the
backend.
2022-11-24 21:50:28 +00:00
zccrs
3c03639cd5 render: add get native paint target of renderer
Add wlr_pixman_buffer_get_current_image for wlr_pixman_renderer.
Add wlr_gles2_buffer_get_current_fbo for wlr_gles2_renderer.

Allow get the FBO/pixman_image_t, the compositor can be add some
action for FBO(for eg, attach a depth buffer), or without pixman
render to pixman_image_t(for eg, use QPainter of Qt instead of pixman).
2021-06-19 10:04:35 +02:00
zccrs
dc17ecd236 render/pixman: add wlr_*_is_pixman and wlr_pixman_texture_get_image
Add the following functions:

- wlr_renderer_is_pixman
- wlr_texture_is_pixman
- wlr_pixman_texture_get_image
2021-06-19 10:04:35 +02:00
Simon Zeni
0d90dddfab render: introduce pixman renderer 2021-04-17 09:54:39 +02:00