This fixes a problem where an outdated surface input region was used to
compute the effective confinement region.
Additionally, this commit fixes a bug in pointer_constraint_create()
which caused the initial region to not be applied immediately.
This is a breaking change: set_region is now emitted before the role
commit hook is called, and it's not emitted if the region hasn't
actually changed.
udmabuf can create a DMA-BUF backed by a memfd. This is useful
when running with a software implementation of GL/Vulkan: the memfd
can be passed to the parent compositor via wl_shm and the DMA-BUF
can be imported via the usual APIs into GL/Vulkan.
We've actually been doing the wrong thing this whole time, for v1 of the
protocol, we should set the refresh_nsec field to 0 if the output does
not have a constant refresh rate. However we've been setting it to the
fastest rate instead since eac7c2ad2f
which is incidentally exactly what v2 of the protocol proposes.
So allow advertising v2, and fix v1 to set refresh_nsec to 0.
When setting the primary buffer location for direct scanout, subtract
the offset of that output to put the buffer location in output-relative
coordinates.
Fixes#3910
Enable scene-tree direct scanout of a single buffer with various options
for scaling and source crop. This is intended to support direct scanout
for fullscreen video with/without scaling, letterboxing/pillarboxing
(e.g. 4:3 content on a 16:9 display), and source crop (e.g. when
1920x1088 planes are used for 1920x1080 video).
This works by explicitly specifying the source crop and destination box
for the primary buffer in the output state. DRM atomic and libliftoff
backends will turn this into a crop and scale of the plane (assuming the
hardware supports that). For the Wayland/X11/DRM-legacy backends I just
reject this so scanout will be disabled.
The previous behaviour is preserved if buffer_src_box and buffer_dst_box
are unset: the buffer is displayed at native size at the top-left of the
output with no crop.
The change to `struct wlr_output_state` makes this a binary breaking
change (but this works transparently for scene-tree compositors like
labwc after a recompile).
Since wlr_damage_ring now only works with buffer local coordinates, this
creates an inpedance mismatch for compositors that want to use this
function. Instead of compositors needing to the the conversion itself,
change thu function to take buffer local coordinates directly.
The output feature flag has a flaw: it's not possible to check
whether the backend supports timelines during compositor
initialization when we need to figure out whether we want to enable
the linux-drm-syncobj-v1 protocol.
Introduce a backend-wide feature flag to indicate support for
timelines to address this defect.
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3904
This wasn't that great:
1. Now that damage ring tracks damage across actual wlr_buffer objects,
it can use the buffer size to do any sort of cropping that needs to
happen.
2. The damage ring size really should be the size of the transformed
size of the output. Compositors currently have to call
`wlr_damage_ring_set_bounds()` where it might not be clear when to
call the function. Compositors can just check against the actual
output bounds that they care about when processing the damage.
Fixes: #3891