emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d592dcdedd 
								
							 
						 
						
							
							
								
								render/gles2: check for GL_OES_EGL_image_external  
							
							 
							
							
							
						 
						
							2018-11-04 09:00:55 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								62d646f2b8 
								
							 
						 
						
							
							
								
								render/gles2: remove assumptions about supported formats  
							
							 
							
							... 
							
							
							
							We were assuming GL_BGRA_EXT was always supported.
We now check that it's supported for rendering. We fail if it isn't because
this format is specified as "always supported" by the Wayland protocol.
We also check if it's supported for reading pixels. A new preferred_read_format
function returns the preferred format that can be used to read pixels. This is
used by the screencopy protocol. 
							
						 
						
							2018-11-04 09:00:51 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Mariusz Bialonczyk 
								
							 
						 
						
							
							
							
							
								
							
							
								ad406db21c 
								
							 
						 
						
							
							
								
								gles2: change context when it is not current  
							
							 
							
							... 
							
							
							
							Texture functions, that create and manipulate textures should switch
the current context if necessary.
thanks to: @emersion
Fixes  #934  
							
						 
						
							2018-08-03 07:43:22 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Drew DeVault 
								
							 
						 
						
							
							
							
							
								
							
							
								b902c2bd7c 
								
							 
						 
						
							
							
								
								Revert "Move side-effect out of assert statement"  
							
							 
							
							... 
							
							
							
							This reverts commit a0afedcd8f . 
							
						 
						
							2018-07-13 15:46:54 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Drew DeVault 
								
							 
						 
						
							
							
							
							
								
							
							
								a0afedcd8f 
								
							 
						 
						
							
							
								
								Move side-effect out of assert statement  
							
							 
							
							
							
						 
						
							2018-07-13 13:54:09 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								7cbef15206 
								
							 
						 
						
							
							
								
								util: add wlr_ prefix to log symbols  
							
							 
							
							
							
						 
						
							2018-07-09 22:49:54 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								cc9b198f9e 
								
							 
						 
						
							
							
								
								render/gles2: ditch extra parens  
							
							 
							
							
							
						 
						
							2018-06-30 23:19:02 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bf7560b7cd 
								
							 
						 
						
							
							
								
								screencopy: add capture_output_region support  
							
							 
							
							
							
						 
						
							2018-06-30 22:18:04 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								2b9cbaddf3 
								
							 
						 
						
							
							
								
								screencopy: add support for frame flags  
							
							 
							
							
							
						 
						
							2018-06-30 22:18:03 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									NeKit 
								
							 
						 
						
							
							
							
							
								
							
							
								6f29db1044 
								
							 
						 
						
							
							
								
								gles2 renderer: introduce struct wlr_gles2_tex_shader  
							
							 
							
							
							
						 
						
							2018-06-13 13:43:01 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									NeKit 
								
							 
						 
						
							
							
							
							
								
							
							
								de91c55ea9 
								
							 
						 
						
							
							
								
								Fix GLES2 renderer to use glGetUniformLocations locations  
							
							 
							
							... 
							
							
							
							This is needed as uniform locations are driver implementation-specific. 
							
						 
						
							2018-06-07 18:06:31 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								6b7a55aa3d 
								
							 
						 
						
							
							
								
								Merge pull request  #1020  from emersion/remove-check-dmabuf  
							
							 
							
							... 
							
							
							
							render: remove wlr_renderer_check_import_dmabuf 
							
						 
						
							2018-05-31 21:49:57 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Genki Sky 
								
							 
						 
						
							
							
							
							
								
							
							
								d1cf9acbd5 
								
							 
						 
						
							
							
								
								cleanup: Use void for zero-parameter functions  
							
							 
							
							... 
							
							
							
							Signed-off-by: Genki Sky <sky@genki.is> 
							
						 
						
							2018-05-30 20:19:16 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								135721118a 
								
							 
						 
						
							
							
								
								render: remove wlr_renderer_check_import_dmabuf  
							
							 
							
							... 
							
							
							
							It's possible to implement it outside the renderer, by creating a
texture and destroying it right away. This reduces the API surface
of the renderer. 
							
						 
						
							2018-05-30 17:08:15 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								28020ff577 
								
							 
						 
						
							
							
								
								Only allow one modifier per DMA-BUF, split attributes struct in render/  
							
							 
							
							
							
						 
						
							2018-05-30 09:29:12 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								41130fe54b 
								
							 
						 
						
							
							
								
								render: bind wl_drm in renderer  
							
							 
							
							
							
						 
						
							2018-05-21 19:07:08 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Ilia Bozhinov 
								
							 
						 
						
							
							
							
							
								
							
							
								47ffd0e184 
								
							 
						 
						
							
							
								
								gles2: pre-multiply alpha and fix blending function  
							
							 
							
							
							
						 
						
							2018-05-18 20:34:36 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								71ca45e2c0 
								
							 
						 
						
							
							
								
								Make sure we don't use others' prefixes  
							
							 
							
							
							
						 
						
							2018-04-25 23:24:58 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1b802d9251 
								
							 
						 
						
							
							
								
								Make wlr_renderer_scissor take normal coords instead of upside-down ones  
							
							 
							
							
							
						 
						
							2018-04-12 19:38:33 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d2ebbd103c 
								
							 
						 
						
							
							
								
								backend: remove wlr_backend_get_egl  
							
							 
							
							
							
						 
						
							2018-04-08 11:00:56 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f3f61bed3e 
								
							 
						 
						
							
							
								
								Untie wlr_gles2_renderer and wlr_gles2_texture  
							
							 
							
							
							
						 
						
							2018-04-01 16:07:50 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								33a2eb4b77 
								
							 
						 
						
							
							
								
								Untie wlr_backend from wlr_renderer  
							
							 
							
							
							
						 
						
							2018-03-31 18:49:43 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Drew DeVault 
								
							 
						 
						
							
							
							
							
								
							
							
								23d357e371 
								
							 
						 
						
							
							
								
								Downgrade gles2 messages to L_DEBUG  
							
							 
							
							... 
							
							
							
							L_INFO is for stuff that's useful to the user 
							
						 
						
							2018-03-31 00:27:30 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Orestis Floros 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c9ed6fed59 
								
							 
						 
						
							
							
								
								Fix build error with -O2  
							
							 
							
							... 
							
							
							
							../render/gles2/renderer.c: In function ‘gles2_render_texture_with_matrix’:
../render/gles2/renderer.c:140:2: error: ‘target’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
  glBindTexture(target, tex_id);
  ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../render/gles2/renderer.c:145:2: error: ‘prog’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
  glUseProgram(prog); 
							
						 
						
							2018-03-31 01:05:33 +03:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Tony Crisci 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								330ee08126 
								
							 
						 
						
							
							
								
								Merge pull request  #744  from emersion/texture-redesign  
							
							 
							
							... 
							
							
							
							Redesign wlr_texture 
							
						 
						
							2018-03-28 00:14:57 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c42fd1018b 
								
							 
						 
						
							
							
								
								render: remove GL calls from wlr_egl  
							
							 
							
							
							
						 
						
							2018-03-27 17:02:48 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								adf4fb08dd 
								
							 
						 
						
							
							
								
								Merge branch 'master' into texture-redesign  
							
							 
							
							
							
						 
						
							2018-03-26 19:13:13 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								793c3b3047 
								
							 
						 
						
							
							
								
								render: add simple functions to render rectangles and ellipses  
							
							 
							
							
							
						 
						
							2018-03-26 12:41:51 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c63d94483b 
								
							 
						 
						
							
							
								
								Redesign wlr_texture  
							
							 
							
							... 
							
							
							
							- Textures are now immutable (apart from those created from raw
  pixels), no more invalid textures
- Move all wl_drm stuff in wlr_renderer
- Most of wlr_texture fields are now private
- Remove some duplicated DMA-BUF code in the DRM backend
- Add more assertions
- Stride is now always given as bytes rather than pixels
- Drop wl_shm functions
Fun fact: this patch has been written 10,000 meters up in the air. 
							
						 
						
							2018-03-24 23:48:32 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8207f0f081 
								
							 
						 
						
							
							
								
								render/gles2: use gles2_pixel_format::has_alpha for shader selection  
							
							 
							
							
							
						 
						
							2018-03-21 08:53:36 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								cc5ef1d2ff 
								
							 
						 
						
							
							
								
								render/gles2: move list of supported WL formats to pixel_format.c  
							
							 
							
							
							
						 
						
							2018-03-21 08:50:59 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3581573bdc 
								
							 
						 
						
							
							
								
								render/gles2: make wlr_renderer_begin take viewport size  
							
							 
							
							... 
							
							
							
							This allows raw GL calls outside wlr_renderer to be removed. 
							
						 
						
							2018-03-21 07:37:09 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								95e86e675a 
								
							 
						 
						
							
							
								
								render/gles2: remove global state, use OpenGL debug extension  
							
							 
							
							
							
						 
						
							2018-03-20 19:14:33 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Guido Günther 
								
							 
						 
						
							
							
							
							
								
							
							
								2d01663b25 
								
							 
						 
						
							
							
								
								gles2: Honor alpha in fragment_src_external  
							
							 
							
							... 
							
							
							
							By using the same vertex shader and adding alpha to the fragment shader
for external textures we can:
  - use alpha blending
  - have wlr_gles2_render_texture_with_matrix work with
    the GL_TEXTURE_EXTERNAL_OES. So far this failed
    since we passed in alpha which was unknown by fragment_src_external 
							
						 
						
							2018-03-20 14:30:30 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c41de2d1be 
								
							 
						 
						
							
							
								
								render: split render.h into wlr_renderer.h and wlr_texture.h  
							
							 
							
							
							
						 
						
							2018-03-19 23:16:29 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								6ecb0eefcb 
								
							 
						 
						
							
							
								
								render/gles2: transpose matrices before binding them  
							
							 
							
							... 
							
							
							
							Setting glUniformMatrix3fv's transpose parameter to GL_TRUE is
not allowed for OpenGL ES 2.
This adds a wlr_matrix_transpose function. 
							
						 
						
							2018-03-19 20:21:02 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f1cbbac636 
								
							 
						 
						
							
							
								
								render/gles2: remove matrix transposition in shaders  
							
							 
							
							
							
						 
						
							2018-03-15 21:30:31 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								8b58e1a3ad 
								
							 
						 
						
							
							
								
								Merge branch 'master' into matrix-redesign  
							
							 
							
							
							
						 
						
							2018-03-15 15:48:09 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								824a95ad19 
								
							 
						 
						
							
							
								
								matrix: use 2D matrices  
							
							 
							
							
							
						 
						
							2018-03-15 15:33:58 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								d26b67cb06 
								
							 
						 
						
							
							
								
								matrix: unify API, don't use array pointers  
							
							 
							
							
							
						 
						
							2018-03-15 11:10:56 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b6a3f240c7 
								
							 
						 
						
							
							
								
								matrix: move to types/  
							
							 
							
							
							
						 
						
							2018-03-15 09:11:27 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Guido Günther 
								
							 
						 
						
							
							
							
							
								
							
							
								2d0db16942 
								
							 
						 
						
							
							
								
								render: Flip textures in case of inverted_y  
							
							 
							
							
							
						 
						
							2018-03-11 19:02:05 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Guido Günther 
								
							 
						 
						
							
							
							
							
								
							
							
								d08792bfff 
								
							 
						 
						
							
							
								
								Add alpha to wlr_render_with_matrix  
							
							 
							
							... 
							
							
							
							so we can use the alpha channel to e.g. blend in textures 
							
						 
						
							2018-02-25 13:47:48 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Drew DeVault 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								1d9be89e2d 
								
							 
						 
						
							
							
								
								Revert "ELF Visibility"  
							
							 
							
							
							
						 
						
							2018-02-19 18:01:27 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Scott Anderson 
								
							 
						 
						
							
							
							
							
								
							
							
								86269052eb 
								
							 
						 
						
							
							
								
								Explicitly export EFL symbols  
							
							 
							
							
							
						 
						
							2018-02-19 14:26:40 +13:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c2e1474010 
								
							 
						 
						
							
							
								
								Reformat all #include directives  
							
							 
							
							
							
						 
						
							2018-02-12 21:29:23 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ddb1779f9f 
								
							 
						 
						
							
							
								
								render: make wlr_renderer_clear take a float[4] for the color  
							
							 
							
							
							
						 
						
							2018-02-03 09:32:02 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								51c22d39a4 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into output-damage  
							
							 
							
							
							
						 
						
							2018-01-29 23:24:09 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Tony Crisci 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ed5b1fdedd 
								
							 
						 
						
							
							
								
								Merge pull request  #580  from emersion/screenshooter-renderer-backport  
							
							 
							
							... 
							
							
							
							Backport screenshooter fixes from the renderer redesign v1 
							
						 
						
							2018-01-29 17:13:23 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emersion 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f34a1b75eb 
								
							 
						 
						
							
							
								
								render/gles2: use format bpp when reading pixels  
							
							 
							
							
							
						 
						
							2018-01-26 23:13:41 +01:00