Kirill Primak 
								
							 
						 
						
							
							
							
							
								
							
							
								3eb89e5325 
								
							 
						 
						
							
							
								
								render/vulkan: fix possible double free  
							
							 
							
							
							
						 
						
							2024-01-17 15:44:37 +00:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Manuel Stoeckl 
								
							 
						 
						
							
							
							
							
								
							
							
								e0adaaffb6 
								
							 
						 
						
							
							
								
								render/vulkan: constrain blend to output subpass to redrawn region  
							
							 
							
							... 
							
							
							
							This commit only applies to the render pass API. 
							
						 
						
							2023-10-05 11:45:32 +00:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexander Orzechowski 
								
							 
						 
						
							
							
							
							
								
							
							
								1b0694b794 
								
							 
						 
						
							
							
								
								treewide: Migrate from sizeof(struct) to sizeof(*pointer) where practical  
							
							 
							
							
							
						 
						
							2023-10-03 01:51:07 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexander Orzechowski 
								
							 
						 
						
							
							
							
							
								
							
							
								e9706e62f5 
								
							 
						 
						
							
							
								
								renderer: Use wlr_render_rect_options_get_box  
							
							 
							
							... 
							
							
							
							Fixes : #3697  
							
						 
						
							2023-09-21 02:25:34 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexander Orzechowski 
								
							 
						 
						
							
							
							
							
								
							
							
								5f6912595e 
								
							 
						 
						
							
							
								
								renderer/vulkan: Defer device lost signal until end of pass  
							
							 
							
							... 
							
							
							
							If the compositor were to try to handle a GPU reset within the lost
signal (by recreating the renderer) we should avoid referencing renderer
resources after the lost signal. This prevents use after free for such
compositors. 
							
						 
						
							2023-08-20 21:12:06 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexander Orzechowski 
								
							 
						 
						
							
							
							
							
								
							
							
								2044cc2311 
								
							 
						 
						
							
							
								
								render: Introduce wlr_render_texture_options.blend_mode  
							
							 
							
							
							
						 
						
							2023-06-19 13:16:34 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexander Orzechowski 
								
							 
						 
						
							
							
							
							
								
							
							
								6bd44c4fcd 
								
							 
						 
						
							
							
								
								renderer: Introduce wlr_scale_filter_mode  
							
							 
							
							
							
						 
						
							2023-06-19 12:25:38 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexander Orzechowski 
								
							 
						 
						
							
							
							
							
								
							
							
								3ee0f52e09 
								
							 
						 
						
							
							
								
								render/vulkan: Dynamically create texture views  
							
							 
							
							... 
							
							
							
							Now that we are dynamically creating pipeline layouts, we need separate
texture views for each pipeline layout we choose to use with a texture. 
							
						 
						
							2023-06-17 21:21:35 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexander Orzechowski 
								
							 
						 
						
							
							
							
							
								
							
							
								8a387b5558 
								
							 
						 
						
							
							
								
								render/vulkan: Dynamically create pipeline layouts  
							
							 
							
							... 
							
							
							
							These will happen lazily when pipelines get created. 
							
						 
						
							2023-06-17 21:21:31 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexander Orzechowski 
								
							 
						 
						
							
							
							
							
								
							
							
								9d31372930 
								
							 
						 
						
							
							
								
								render/vulkan: Handle quad pipeline through generic pipeline path  
							
							 
							
							
							
						 
						
							2023-06-16 19:20:03 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Alexander Orzechowski 
								
							 
						 
						
							
							
							
							
								
							
							
								97fdd57eb2 
								
							 
						 
						
							
							
								
								render/vulkan: Dynamically handle pipeline creation for textures  
							
							 
							
							... 
							
							
							
							If we ever wanted to handle dynamic state that requires new pipelines
such as using different texture filters those can be added here with more
ease. 
							
						 
						
							2023-06-16 19:09:23 -04:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Simon Ser 
								
							 
						 
						
							
							
							
							
								
							
							
								30616bcf0c 
								
							 
						 
						
							
							
								
								render/vulkan: reset scissor before post-blend subpass  
							
							 
							
							... 
							
							
							
							Otherwise only the last command's area will be copied over. 
							
						 
						
							2023-06-07 21:46:08 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Simon Ser 
								
							 
						 
						
							
							
							
							
								
							
							
								150a88bd03 
								
							 
						 
						
							
							
								
								render/vulkan: fix blend subpass matrix  
							
							 
							
							... 
							
							
							
							renderer->render_{width,height} are unused with the render pass
API. 
							
						 
						
							2023-06-07 21:30:35 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Simon Ser 
								
							 
						 
						
							
							
							
							
								
							
							
								fd9e4b860f 
								
							 
						 
						
							
							
								
								render/vulkan: fix bound pipeline check for output_pipe  
							
							 
							
							... 
							
							
							
							renderer->bound_pipe is legacy, pass->bound_pipeline is used for
the render pass API code-path.
Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3657  
							
						 
						
							2023-06-07 20:46:33 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Simon Ser 
								
							 
						 
						
							
							
							
							
								
							
							
								beb820b573 
								
							 
						 
						
							
							
								
								render/vulkan: improve error handling in vulkan_begin_render_pass()  
							
							 
							
							... 
							
							
							
							Release the command buffer if we end up not submitting it. 
							
						 
						
							2023-06-01 10:42:56 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Simon Ser 
								
							 
						 
						
							
							
							
							
								
							
							
								0ba3ea3bcd 
								
							 
						 
						
							
							
								
								render/vulkan: improve error handling in render_pass_submit()  
							
							 
							
							... 
							
							
							
							Closes: https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/3644  
							
						 
						
							2023-06-01 10:42:56 +02:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Simon Ser 
								
							 
						 
						
							
							
							
							
								
							
							
								e07c77f846 
								
							 
						 
						
							
							
								
								render/vulkan: implement render pass API  
							
							 
							
							
							
						 
						
							2023-05-30 09:42:19 +00:00