Scott Anderson
								
							 
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								37b8a096a9
								
							
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								Pass backend to render
							
							
							
							
							
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							2017-10-22 10:39:23 +13:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Scott Anderson
								
							 
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								9b984253e2
								
							
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								Move egl.h to render/egl.h
							
							
							
							
							
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							2017-10-22 10:36:07 +13:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Drew DeVault
								
							 
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								9e1ff2dce9
								
							
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								Merge pull request #140 from emersion/screenshooter
							
							
							
							
							
							
							
							Add screenshooter 
							
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							2017-10-08 10:06:41 -04:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Scott Anderson
								
							 
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								c0e5feea37
								
							
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								Add GL/EGL extension loader generator
							
							
							
							
							
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							2017-10-08 13:23:41 +13:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									emersion
								
							 
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								0ce3135304
								
							
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								Move read_pixels from output to renderer
							
							
							
							
							
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							2017-10-08 02:11:56 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Versus Void
								
							 
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								c5df6ca900
								
							
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								Fix memory leaks
							
							
							
							
							
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							2017-10-05 20:01:56 +00:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dominique Martinet
								
							 
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								f24b3df980
								
							
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								wlr renderer/texture: rename init to create when it does alloc
							
							
							
							
							
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							2017-08-19 08:33:31 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Drew DeVault
								
							 
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								27c13d621d
								
							
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								Merge pull request #88 from 4e554c4c/alloc_crashing
							
							
							
							
							
							
							
							Prevent alloc errors from crashing 
							
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							2017-08-15 12:21:58 -04:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Calvin Lee
								
							 
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								5cc7342606
								
							
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								Prevent alloc errors from crashing
							
							
							
							
							
							
							
							Resolves #76 
							
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							2017-08-15 08:04:57 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									nyorain
								
							 
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								f998bb8299
								
							
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								Fix style issues
							
							
							
							
							
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							2017-08-14 17:09:56 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dominique Martinet
								
							 
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								4bbf718e7d
								
							
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								impl->destroy cleanup:
							
							
							
							
							
							
							
							- remove trivial destroy() function
 - make sure we check impl and impl->destroy before calling
 - always call free if not implemented 
							
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							2017-08-14 16:22:31 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Drew DeVault
								
							 
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								2facf1df65
								
							
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								Fix software cursors
							
							
							
							
							
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							2017-08-14 08:43:17 -04:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Drew DeVault
								
							 
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								de6f32c84e
								
							
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								Refactor away wlr_renderer_state
							
							
							
							
							
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							2017-08-14 08:37:50 -04:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Dominique Martinet
								
							 
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								c323bfc6a0
								
							
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								GLES2: detach and delete shaders after LinkProgram
							
							
							
							
							
							
							
							Also make sure program linked correctly! 
							
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							2017-08-12 00:24:30 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Drew DeVault
								
							 
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								c24351681f
								
							
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								Refactor EGL handling
							
							
							
							
							
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							2017-08-10 22:15:37 -04:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Drew DeVault
								
							 
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								7095274a9e
								
							
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								Merge branch 'master' into drm_buffer
							
							
							
							
							
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							2017-08-10 13:19:39 -04:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Tony Crisci
								
							 
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								49e97857c7
								
							
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								enable gl blending
							
							
							
							
							
							
							
							This makes transparency work correctly.
fixes #56 
							
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							2017-08-10 08:38:55 -04:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									nyorain
								
							 
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								67369173aa
								
							
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								Implement drm (egl) buffer attaching
							
							
							
							
							
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							2017-08-10 10:59:58 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									nyorain
								
							 
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								e167f41fde
								
							
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								Rename wlr_surface -> wlr_texture; attach -> upload
							
							
							
							
							
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							2017-08-08 18:25:16 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									nyorain
								
							 
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								fdab81e1c9
								
							
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								Use meson build system
							
							
							
							
							
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							2017-08-05 22:34:24 +02:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Drew DeVault
								
							 
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								5a2796266f
								
							
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								Support wl_shm pixel formats in gles2 renderer
							
							
							
							
							
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							2017-06-23 14:25:55 -04:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Drew DeVault
								
							 
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								2aafb5dd19
								
							
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								Add wlcore/wl_shm (WIP)
							
							
							
							
							
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							2017-06-23 13:41:07 -04:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Drew DeVault
								
							 
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								f252c5a792
								
							
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								Manually transpose matricies in shader
							
							
							
							
							
							
							
							Since GLES2 doesn't do this for us, it seems, on all platforms. 
							
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							2017-06-23 11:46:09 -04:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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									Drew DeVault
								
							 
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								b18209c904
								
							
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								Switch to GLES2
							
							
							
							
							
							
							
							Closes #13 
							
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							2017-06-23 11:38:45 -04:00 | 
						
						
							
							
							
							
								
							
							
							
								
							
							
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