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	render/egl: store IMG_context_priority in wlr_egl
The next commit will split extension lookup and context initialization.
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					 2 changed files with 5 additions and 4 deletions
				
			
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			@ -40,6 +40,7 @@ struct wlr_egl {
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		bool KHR_image_base;
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		bool EXT_image_dma_buf_import;
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		bool EXT_image_dma_buf_import_modifiers;
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		bool IMG_context_priority;
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		// Device extensions
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		bool EXT_device_drm;
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			@ -324,6 +324,9 @@ static bool egl_init(struct wlr_egl *egl, EGLenum platform,
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		return false;
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	}
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	egl->exts.IMG_context_priority =
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		check_egl_ext(display_exts_str, "EGL_IMG_context_priority");
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	wlr_log(WLR_INFO, "Supported EGL display extensions: %s", display_exts_str);
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	if (device_exts_str != NULL) {
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		wlr_log(WLR_INFO, "Supported EGL device extensions: %s", device_exts_str);
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			@ -336,9 +339,6 @@ static bool egl_init(struct wlr_egl *egl, EGLenum platform,
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	init_dmabuf_formats(egl);
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	bool ext_context_priority =
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		check_egl_ext(display_exts_str, "EGL_IMG_context_priority");
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	size_t atti = 0;
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	EGLint attribs[5];
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	attribs[atti++] = EGL_CONTEXT_CLIENT_VERSION;
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			@ -346,7 +346,7 @@ static bool egl_init(struct wlr_egl *egl, EGLenum platform,
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	// Request a high priority context if possible
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	// TODO: only do this if we're running as the DRM master
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	bool request_high_priority = ext_context_priority;
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	bool request_high_priority = egl->exts.IMG_context_priority;
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	// Try to reschedule all of our rendering to be completed first. If it
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	// fails, it will fallback to the default priority (MEDIUM).
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