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render: introduce wlr_render_texture_pass
Split texture rendering out of wlr_render_pass and introduce a dedicated wlr_render_texture_pass interface. Remove the add_texture hook from wlr_render_pass_impl and route texture rendering through renderer->texture_pass instead.
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11 changed files with 222 additions and 8 deletions
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@ -27,7 +27,7 @@ struct wlr_fbox;
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*/
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struct wlr_renderer {
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struct wlr_render_rect_pass *rect_pass;
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struct wlr_render_texture_pass *texture_pass;
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void *data;
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// Capabilities required for the buffer used as a render target (bitmask of
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