render: introduce wlr_render_submit_pass

Move pass submission out of wlr_render_pass_impl and introduce
wlr_render_submit_pass, mirroring the existing rect/texture pass
abstractions.
This commit is contained in:
YaoBing Xiao 2026-03-13 13:50:09 +08:00
parent fee962af36
commit fb6cfcf809
11 changed files with 299 additions and 17 deletions

View file

@ -228,8 +228,20 @@ static void render_pass_add_rect(struct wlr_render_pass *wlr_pass,
pixman_image_unref(fill);
}
static void render_pass_destory(struct wlr_render_pass *wlr_pass) {
(void)wlr_pass;
}
static struct wlr_renderer *render_pass_get_renderer(struct wlr_render_pass *wlr_pass) {
struct wlr_pixman_render_pass *pass = get_render_pass(wlr_pass);
struct wlr_pixman_renderer *renderer = pass->buffer->renderer;
return &renderer->wlr_renderer;
}
static const struct wlr_render_pass_impl render_pass_impl = {
.submit = render_pass_submit,
.destroy = render_pass_destory,
.get_renderer = render_pass_get_renderer,
};
static void render_rect_pass_destroy(struct wlr_render_rect_pass *pass) {
@ -326,8 +338,46 @@ struct wlr_pixman_render_pass *begin_pixman_render_pass(
}
wlr_buffer_lock(buffer->buffer);
pass->base.renderer = &buffer->renderer->wlr_renderer;
pass->buffer = buffer;
return pass;
}
static void render_submit_pass_destroy(struct wlr_render_submit_pass *pass) {
struct wlr_pixman_render_submit_pass *pixman_pass =
wlr_pixman_render_submit_pass_from_pass(pass);
free(pixman_pass);
}
static const struct wlr_render_submit_pass_impl pixman_render_submit_pass_impl = {
.destroy = render_submit_pass_destroy,
.render = render_pass_submit,
};
struct wlr_render_submit_pass *wlr_pixman_render_submit_pass_create(void) {
struct wlr_pixman_render_submit_pass *pass = malloc(sizeof(*pass));
if (pass == NULL) {
wlr_log_errno(WLR_ERROR, "failed to allocate wlr_pixman_render_submit_pass");
return NULL;
}
wlr_render_submit_pass_init(&pass->base, &pixman_render_submit_pass_impl);
return &pass->base;
}
bool wlr_render_submit_pass_is_pixman(const struct wlr_render_submit_pass *submit_pass) {
return submit_pass->impl == &pixman_render_submit_pass_impl;
}
struct wlr_pixman_render_submit_pass *wlr_pixman_render_submit_pass_from_pass(
struct wlr_render_submit_pass *submit_pass) {
if (!wlr_render_submit_pass_is_pixman(submit_pass)) {
return NULL;
}
struct wlr_pixman_render_submit_pass *pass =
wl_container_of(submit_pass, pass, base);
return pass;
}