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output: split into multiple files
This organizes the wlr_output implementation into separate files. This avoids having a single mega-file with lots of unrelated parts and makes it more obvious what the interactions between all the parts are. No functional changes, just moving code around.
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parent
a4ccca0834
commit
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7 changed files with 1716 additions and 1698 deletions
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@ -3,6 +3,10 @@ wlr_files += files(
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'data_device/wlr_data_offer.c',
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'data_device/wlr_data_source.c',
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'data_device/wlr_drag.c',
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'output/cursor.c',
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'output/output.c',
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'output/render.c',
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'output/transform.c',
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'scene/subsurface_tree.c',
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'scene/wlr_scene.c',
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'scene/output_layout.c',
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@ -43,7 +47,6 @@ wlr_files += files(
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'wlr_output_layout.c',
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'wlr_output_management_v1.c',
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'wlr_output_power_management_v1.c',
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'wlr_output.c',
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'wlr_pointer_constraints_v1.c',
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'wlr_pointer_gestures_v1.c',
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'wlr_pointer.c',
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