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	Merge pull request #1062 from emersion/wlr-buffer-comeback
Add back wlr_buffer
This commit is contained in:
		
						commit
						fb118ac996
					
				
					 7 changed files with 329 additions and 112 deletions
				
			
		
							
								
								
									
										63
									
								
								include/wlr/types/wlr_buffer.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										63
									
								
								include/wlr/types/wlr_buffer.h
									
										
									
									
									
										Normal file
									
								
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					@ -0,0 +1,63 @@
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					#ifndef WLR_TYPES_WLR_BUFFER_H
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					#define WLR_TYPES_WLR_BUFFER_H
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					#include <pixman.h>
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					#include <wayland-server.h>
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					/**
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					 * A client buffer.
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					 */
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					struct wlr_buffer {
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						/**
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						 * The buffer resource, if any. Will be NULL if the client destroys it.
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						 */
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						struct wl_resource *resource;
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						/**
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						 * The buffer's texture, if any. A buffer will not have a texture if the
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						 * client destroys the buffer before it has been released.
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						 */
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						struct wlr_texture *texture;
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						bool released;
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						size_t n_refs;
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						struct wl_listener resource_destroy;
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					};
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					struct wlr_renderer;
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					/**
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					 * Check if a resource is a wl_buffer resource.
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					 */
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					bool wlr_resource_is_buffer(struct wl_resource *resource);
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					/**
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					 * Get the size of a wl_buffer resource.
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					 */
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					bool wlr_buffer_get_resource_size(struct wl_resource *resource,
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						struct wlr_renderer *renderer, int *width, int *height);
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					/**
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					 * Upload a buffer to the GPU and reference it.
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					 */
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					struct wlr_buffer *wlr_buffer_create(struct wlr_renderer *renderer,
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						struct wl_resource *resource);
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					/**
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					 * Reference the buffer.
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					 */
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					struct wlr_buffer *wlr_buffer_ref(struct wlr_buffer *buffer);
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					/**
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					 * Unreference the buffer. After this call, `buffer` may not be accessed
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					 * anymore.
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					 */
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					void wlr_buffer_unref(struct wlr_buffer *buffer);
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					/**
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					 * Try to update the buffer's content. On success, returns the updated buffer
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					 * and destroys the provided `buffer`. On error, `buffer` is intact and NULL is
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					 * returned.
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					 *
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					 * Fails if there's more than one reference to the buffer or if the texture
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					 * isn't mutable.
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					 */
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					struct wlr_buffer *wlr_buffer_apply_damage(struct wlr_buffer *buffer,
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						struct wl_resource *resource, pixman_region32_t *damage);
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					#endif
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						 | 
					@ -69,7 +69,13 @@ struct wlr_subsurface {
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struct wlr_surface {
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					struct wlr_surface {
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	struct wl_resource *resource;
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						struct wl_resource *resource;
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	struct wlr_renderer *renderer;
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						struct wlr_renderer *renderer;
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	struct wlr_texture *texture;
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						/**
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						 * The surface's buffer, if any. A surface has an attached buffer when it
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						 * commits with a non-null buffer in its pending state. A surface will not
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						 * have a buffer if it has never committed one, has committed a null buffer,
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						 * or something went wrong with uploading the buffer.
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						 */
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						struct wlr_buffer *buffer;
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	struct wlr_surface_state *current, *pending;
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						struct wlr_surface_state *current, *pending;
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	const char *role; // the lifetime-bound role or null
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						const char *role; // the lifetime-bound role or null
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					@ -124,6 +130,13 @@ int wlr_surface_set_role(struct wlr_surface *surface, const char *role,
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 */
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					 */
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bool wlr_surface_has_buffer(struct wlr_surface *surface);
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					bool wlr_surface_has_buffer(struct wlr_surface *surface);
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					/**
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					 * Get the texture of the buffer currently attached to this surface. Returns
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					 * NULL if no buffer is currently attached or if something went wrong with
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					 * uploading the buffer.
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					 */
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					struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface);
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/**
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					/**
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 * Create a new subsurface resource with the provided new ID. If `resource_list`
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					 * Create a new subsurface resource with the provided new ID. If `resource_list`
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 * is non-NULL, adds the subsurface's resource to the list.
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					 * is non-NULL, adds the subsurface's resource to the list.
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					@ -189,7 +189,8 @@ static void render_surface(struct wlr_surface *surface, int sx, int sy,
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	struct roots_output *output = data->output;
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						struct roots_output *output = data->output;
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	float rotation = data->layout.rotation;
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						float rotation = data->layout.rotation;
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	if (!wlr_surface_has_buffer(surface)) {
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						struct wlr_texture *texture = wlr_surface_get_texture(surface);
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						if (texture == NULL) {
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		return;
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							return;
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	}
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						}
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					@ -230,8 +231,7 @@ static void render_surface(struct wlr_surface *surface, int sx, int sy,
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	pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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						pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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	for (int i = 0; i < nrects; ++i) {
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						for (int i = 0; i < nrects; ++i) {
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		scissor_output(output, &rects[i]);
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							scissor_output(output, &rects[i]);
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		wlr_render_texture_with_matrix(renderer, surface->texture, matrix,
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							wlr_render_texture_with_matrix(renderer, texture, matrix, data->alpha);
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			data->alpha);
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	}
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						}
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damage_finish:
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					damage_finish:
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					@ -20,6 +20,7 @@ lib_wlr_types = static_library(
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		'xdg_shell_v6/wlr_xdg_surface_v6.c',
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							'xdg_shell_v6/wlr_xdg_surface_v6.c',
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		'xdg_shell_v6/wlr_xdg_toplevel_v6.c',
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							'xdg_shell_v6/wlr_xdg_toplevel_v6.c',
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		'wlr_box.c',
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							'wlr_box.c',
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							'wlr_buffer.c',
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		'wlr_compositor.c',
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							'wlr_compositor.c',
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		'wlr_cursor.c',
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							'wlr_cursor.c',
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		'wlr_gamma_control.c',
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							'wlr_gamma_control.c',
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						 | 
					
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										193
									
								
								types/wlr_buffer.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										193
									
								
								types/wlr_buffer.c
									
										
									
									
									
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					@ -0,0 +1,193 @@
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					#include <assert.h>
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					#include <stdlib.h>
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					#include <wlr/types/wlr_buffer.h>
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					#include <wlr/types/wlr_linux_dmabuf.h>
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					#include <wlr/render/wlr_renderer.h>
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					#include <wlr/util/log.h>
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					bool wlr_resource_is_buffer(struct wl_resource *resource) {
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						return strcmp(wl_resource_get_class(resource), wl_buffer_interface.name) == 0;
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					}
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					bool wlr_buffer_get_resource_size(struct wl_resource *resource,
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							struct wlr_renderer *renderer, int *width, int *height) {
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						assert(wlr_resource_is_buffer(resource));
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						struct wl_shm_buffer *shm_buf = wl_shm_buffer_get(resource);
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						if (shm_buf != NULL) {
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							*width = wl_shm_buffer_get_width(shm_buf);
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							*height = wl_shm_buffer_get_height(shm_buf);
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						} else if (wlr_renderer_resource_is_wl_drm_buffer(renderer,
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								resource)) {
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							wlr_renderer_wl_drm_buffer_get_size(renderer, resource,
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								width, height);
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						} else if (wlr_dmabuf_resource_is_buffer(resource)) {
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							struct wlr_dmabuf_buffer *dmabuf =
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								wlr_dmabuf_buffer_from_buffer_resource(resource);
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							*width = dmabuf->attributes.width;
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							*height = dmabuf->attributes.height;
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						} else {
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							*width = *height = 0;
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							return false;
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						}
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						return true;
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					}
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					static void buffer_resource_handle_destroy(struct wl_listener *listener,
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							void *data) {
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						struct wlr_buffer *buffer =
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							wl_container_of(listener, buffer, resource_destroy);
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						wl_list_remove(&buffer->resource_destroy.link);
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						wl_list_init(&buffer->resource_destroy.link);
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						buffer->resource = NULL;
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						// At this point, if the wl_buffer comes from linux-dmabuf or wl_drm, we
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						// still haven't released it (ie. we'll read it in the future) but the
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						// client destroyed it. Reading the texture itself should be fine because
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						// we still hold a reference to the DMA-BUF via the texture. However the
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						// client could decide to re-use the same DMA-BUF for something else, in
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						// which case we'll read garbage. We decide to accept this risk.
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					}
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					struct wlr_buffer *wlr_buffer_create(struct wlr_renderer *renderer,
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							struct wl_resource *resource) {
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						assert(wlr_resource_is_buffer(resource));
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						struct wlr_texture *texture = NULL;
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						bool released = false;
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						struct wl_shm_buffer *shm_buf = wl_shm_buffer_get(resource);
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						if (shm_buf != NULL) {
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							enum wl_shm_format fmt = wl_shm_buffer_get_format(shm_buf);
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							int32_t stride = wl_shm_buffer_get_stride(shm_buf);
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							int32_t width = wl_shm_buffer_get_width(shm_buf);
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							int32_t height = wl_shm_buffer_get_height(shm_buf);
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							wl_shm_buffer_begin_access(shm_buf);
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							void *data = wl_shm_buffer_get_data(shm_buf);
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							texture = wlr_texture_from_pixels(renderer, fmt, stride,
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								width, height, data);
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							wl_shm_buffer_end_access(shm_buf);
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							// We have uploaded the data, we don't need to access the wl_buffer
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							// anymore
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							wl_buffer_send_release(resource);
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							released = true;
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						} else if (wlr_renderer_resource_is_wl_drm_buffer(renderer, resource)) {
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							texture = wlr_texture_from_wl_drm(renderer, resource);
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						} else if (wlr_dmabuf_resource_is_buffer(resource)) {
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							struct wlr_dmabuf_buffer *dmabuf =
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								wlr_dmabuf_buffer_from_buffer_resource(resource);
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							texture = wlr_texture_from_dmabuf(renderer, &dmabuf->attributes);
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							// We have imported the DMA-BUF, but we need to prevent the client from
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							// re-using the same DMA-BUF for the next frames, so we don't release
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							// the buffer yet.
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						} else {
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							wlr_log(L_ERROR, "Cannot upload texture: unknown buffer type");
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							return NULL;
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						}
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						if (texture == NULL) {
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							wlr_log(L_ERROR, "Failed to upload texture");
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							return NULL;
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						}
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						struct wlr_buffer *buffer = calloc(1, sizeof(struct wlr_buffer));
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						if (buffer == NULL) {
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							wlr_texture_destroy(texture);
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							return NULL;
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						}
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						buffer->resource = resource;
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						buffer->texture = texture;
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						buffer->released = released;
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						buffer->n_refs = 1;
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						wl_resource_add_destroy_listener(resource, &buffer->resource_destroy);
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						buffer->resource_destroy.notify = buffer_resource_handle_destroy;
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						return buffer;
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					}
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					struct wlr_buffer *wlr_buffer_ref(struct wlr_buffer *buffer) {
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						buffer->n_refs++;
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						return buffer;
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					}
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					void wlr_buffer_unref(struct wlr_buffer *buffer) {
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						if (buffer == NULL) {
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							return;
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						}
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						assert(buffer->n_refs > 0);
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						buffer->n_refs--;
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						if (buffer->n_refs > 0) {
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							return;
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						}
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 | 
						if (!buffer->released && buffer->resource != NULL) {
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 | 
							wl_buffer_send_release(buffer->resource);
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 | 
						}
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						wl_list_remove(&buffer->resource_destroy.link);
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						wlr_texture_destroy(buffer->texture);
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						free(buffer);
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					}
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 | 
					struct wlr_buffer *wlr_buffer_apply_damage(struct wlr_buffer *buffer,
 | 
				
			||||||
 | 
							struct wl_resource *resource, pixman_region32_t *damage) {
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 | 
						assert(wlr_resource_is_buffer(resource));
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			||||||
 | 
					
 | 
				
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 | 
						if (buffer->n_refs > 1) {
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			||||||
 | 
							// Someone else still has a reference to the buffer
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			||||||
 | 
							return NULL;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						struct wl_shm_buffer *shm_buf = wl_shm_buffer_get(resource);
 | 
				
			||||||
 | 
						if (shm_buf == NULL) {
 | 
				
			||||||
 | 
							// Uploading only damaged regions only works for wl_shm buffers
 | 
				
			||||||
 | 
							return NULL;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						enum wl_shm_format fmt = wl_shm_buffer_get_format(shm_buf);
 | 
				
			||||||
 | 
						int32_t stride = wl_shm_buffer_get_stride(shm_buf);
 | 
				
			||||||
 | 
						int32_t width = wl_shm_buffer_get_width(shm_buf);
 | 
				
			||||||
 | 
						int32_t height = wl_shm_buffer_get_height(shm_buf);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						int32_t texture_width, texture_height;
 | 
				
			||||||
 | 
						wlr_texture_get_size(buffer->texture, &texture_width, &texture_height);
 | 
				
			||||||
 | 
						if (width != texture_width || height != texture_height) {
 | 
				
			||||||
 | 
							return NULL;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						wl_shm_buffer_begin_access(shm_buf);
 | 
				
			||||||
 | 
						void *data = wl_shm_buffer_get_data(shm_buf);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						int n;
 | 
				
			||||||
 | 
						pixman_box32_t *rects = pixman_region32_rectangles(damage, &n);
 | 
				
			||||||
 | 
						for (int i = 0; i < n; ++i) {
 | 
				
			||||||
 | 
							pixman_box32_t *r = &rects[i];
 | 
				
			||||||
 | 
							if (!wlr_texture_write_pixels(buffer->texture, fmt, stride,
 | 
				
			||||||
 | 
									r->x2 - r->x1, r->y2 - r->y1, r->x1, r->y1,
 | 
				
			||||||
 | 
									r->x1, r->y1, data)) {
 | 
				
			||||||
 | 
								wl_shm_buffer_end_access(shm_buf);
 | 
				
			||||||
 | 
								return NULL;
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						wl_shm_buffer_end_access(shm_buf);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						// We have uploaded the data, we don't need to access the wl_buffer
 | 
				
			||||||
 | 
						// anymore
 | 
				
			||||||
 | 
						wl_buffer_send_release(resource);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						wl_list_remove(&buffer->resource_destroy.link);
 | 
				
			||||||
 | 
						wl_resource_add_destroy_listener(resource, &buffer->resource_destroy);
 | 
				
			||||||
 | 
						buffer->resource_destroy.notify = buffer_resource_handle_destroy;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						buffer->resource = resource;
 | 
				
			||||||
 | 
						buffer->released = true;
 | 
				
			||||||
 | 
						return buffer;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
| 
						 | 
					@ -367,7 +367,8 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
 | 
				
			||||||
	struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
 | 
						struct wlr_renderer *renderer = wlr_backend_get_renderer(output->backend);
 | 
				
			||||||
	assert(renderer);
 | 
						assert(renderer);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	if (!wlr_surface_has_buffer(surface)) {
 | 
						struct wlr_texture *texture = wlr_surface_get_texture(surface);
 | 
				
			||||||
 | 
						if (texture == NULL) {
 | 
				
			||||||
		wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
 | 
							wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
 | 
				
			||||||
		return;
 | 
							return;
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
| 
						 | 
					@ -386,8 +387,7 @@ static void output_fullscreen_surface_render(struct wlr_output *output,
 | 
				
			||||||
	for (int i = 0; i < nrects; ++i) {
 | 
						for (int i = 0; i < nrects; ++i) {
 | 
				
			||||||
		output_scissor(output, &rects[i]);
 | 
							output_scissor(output, &rects[i]);
 | 
				
			||||||
		wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
 | 
							wlr_renderer_clear(renderer, (float[]){0, 0, 0, 1});
 | 
				
			||||||
		wlr_render_texture_with_matrix(surface->renderer, surface->texture,
 | 
							wlr_render_texture_with_matrix(surface->renderer, texture, matrix, 1.0f);
 | 
				
			||||||
			matrix, 1.0f);
 | 
					 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
	wlr_renderer_scissor(renderer, NULL);
 | 
						wlr_renderer_scissor(renderer, NULL);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -418,7 +418,7 @@ static void output_cursor_render(struct wlr_output_cursor *cursor,
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	struct wlr_texture *texture = cursor->texture;
 | 
						struct wlr_texture *texture = cursor->texture;
 | 
				
			||||||
	if (cursor->surface != NULL) {
 | 
						if (cursor->surface != NULL) {
 | 
				
			||||||
		texture = cursor->surface->texture;
 | 
							texture = wlr_surface_get_texture(cursor->surface);
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
	if (texture == NULL) {
 | 
						if (texture == NULL) {
 | 
				
			||||||
		return;
 | 
							return;
 | 
				
			||||||
| 
						 | 
					@ -700,7 +700,7 @@ static bool output_cursor_attempt_hardware(struct wlr_output_cursor *cursor) {
 | 
				
			||||||
	enum wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
 | 
						enum wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
 | 
				
			||||||
	struct wlr_texture *texture = cursor->texture;
 | 
						struct wlr_texture *texture = cursor->texture;
 | 
				
			||||||
	if (cursor->surface != NULL) {
 | 
						if (cursor->surface != NULL) {
 | 
				
			||||||
		texture = cursor->surface->texture;
 | 
							texture = wlr_surface_get_texture(cursor->surface);
 | 
				
			||||||
		scale = cursor->surface->current->scale;
 | 
							scale = cursor->surface->current->scale;
 | 
				
			||||||
		transform = cursor->surface->current->transform;
 | 
							transform = cursor->surface->current->transform;
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -1,10 +1,9 @@
 | 
				
			||||||
#include <assert.h>
 | 
					#include <assert.h>
 | 
				
			||||||
#include <stdlib.h>
 | 
					#include <stdlib.h>
 | 
				
			||||||
#include <wayland-server.h>
 | 
					#include <wayland-server.h>
 | 
				
			||||||
#include <wlr/render/egl.h>
 | 
					 | 
				
			||||||
#include <wlr/render/interface.h>
 | 
					#include <wlr/render/interface.h>
 | 
				
			||||||
 | 
					#include <wlr/types/wlr_buffer.h>
 | 
				
			||||||
#include <wlr/types/wlr_compositor.h>
 | 
					#include <wlr/types/wlr_compositor.h>
 | 
				
			||||||
#include <wlr/types/wlr_linux_dmabuf.h>
 | 
					 | 
				
			||||||
#include <wlr/types/wlr_matrix.h>
 | 
					#include <wlr/types/wlr_matrix.h>
 | 
				
			||||||
#include <wlr/types/wlr_region.h>
 | 
					#include <wlr/types/wlr_region.h>
 | 
				
			||||||
#include <wlr/types/wlr_surface.h>
 | 
					#include <wlr/types/wlr_surface.h>
 | 
				
			||||||
| 
						 | 
					@ -46,13 +45,6 @@ static void surface_handle_buffer_destroy(struct wl_listener *listener,
 | 
				
			||||||
	surface_state_reset_buffer(state);
 | 
						surface_state_reset_buffer(state);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void surface_state_release_buffer(struct wlr_surface_state *state) {
 | 
					 | 
				
			||||||
	if (state->buffer) {
 | 
					 | 
				
			||||||
		wl_buffer_send_release(state->buffer);
 | 
					 | 
				
			||||||
		surface_state_reset_buffer(state);
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void surface_state_set_buffer(struct wlr_surface_state *state,
 | 
					static void surface_state_set_buffer(struct wlr_surface_state *state,
 | 
				
			||||||
		struct wl_resource *buffer) {
 | 
							struct wl_resource *buffer) {
 | 
				
			||||||
	surface_state_reset_buffer(state);
 | 
						surface_state_reset_buffer(state);
 | 
				
			||||||
| 
						 | 
					@ -175,24 +167,8 @@ static bool surface_update_size(struct wlr_surface *surface,
 | 
				
			||||||
	int scale = state->scale;
 | 
						int scale = state->scale;
 | 
				
			||||||
	enum wl_output_transform transform = state->transform;
 | 
						enum wl_output_transform transform = state->transform;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	struct wl_shm_buffer *buf = wl_shm_buffer_get(state->buffer);
 | 
						wlr_buffer_get_resource_size(state->buffer, surface->renderer,
 | 
				
			||||||
	if (buf != NULL) {
 | 
					 | 
				
			||||||
		state->buffer_width = wl_shm_buffer_get_width(buf);
 | 
					 | 
				
			||||||
		state->buffer_height = wl_shm_buffer_get_height(buf);
 | 
					 | 
				
			||||||
	} else if (wlr_renderer_resource_is_wl_drm_buffer(surface->renderer,
 | 
					 | 
				
			||||||
			state->buffer)) {
 | 
					 | 
				
			||||||
		wlr_renderer_wl_drm_buffer_get_size(surface->renderer, state->buffer,
 | 
					 | 
				
			||||||
		&state->buffer_width, &state->buffer_height);
 | 
							&state->buffer_width, &state->buffer_height);
 | 
				
			||||||
	} else if (wlr_dmabuf_resource_is_buffer(state->buffer)) {
 | 
					 | 
				
			||||||
		struct wlr_dmabuf_buffer *dmabuf =
 | 
					 | 
				
			||||||
			wlr_dmabuf_buffer_from_buffer_resource(state->buffer);
 | 
					 | 
				
			||||||
		state->buffer_width = dmabuf->attributes.width;
 | 
					 | 
				
			||||||
		state->buffer_height = dmabuf->attributes.height;
 | 
					 | 
				
			||||||
	} else {
 | 
					 | 
				
			||||||
		wlr_log(L_ERROR, "Unknown buffer handle attached");
 | 
					 | 
				
			||||||
		state->buffer_width = 0;
 | 
					 | 
				
			||||||
		state->buffer_height = 0;
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
	int width = state->buffer_width / scale;
 | 
						int width = state->buffer_width / scale;
 | 
				
			||||||
	int height = state->buffer_height / scale;
 | 
						int height = state->buffer_height / scale;
 | 
				
			||||||
| 
						 | 
					@ -243,7 +219,6 @@ static void surface_move_state(struct wlr_surface *surface,
 | 
				
			||||||
		update_size = true;
 | 
							update_size = true;
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
	if ((next->invalid & WLR_SURFACE_INVALID_BUFFER)) {
 | 
						if ((next->invalid & WLR_SURFACE_INVALID_BUFFER)) {
 | 
				
			||||||
		surface_state_release_buffer(state);
 | 
					 | 
				
			||||||
		surface_state_set_buffer(state, next->buffer);
 | 
							surface_state_set_buffer(state, next->buffer);
 | 
				
			||||||
		surface_state_reset_buffer(next);
 | 
							surface_state_reset_buffer(next);
 | 
				
			||||||
		state->sx = next->sx;
 | 
							state->sx = next->sx;
 | 
				
			||||||
| 
						 | 
					@ -351,91 +326,57 @@ static void surface_damage_subsurfaces(struct wlr_subsurface *subsurface) {
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void surface_apply_damage(struct wlr_surface *surface,
 | 
					static void surface_apply_damage(struct wlr_surface *surface,
 | 
				
			||||||
		bool invalid_buffer, bool reupload_buffer) {
 | 
							bool invalid_buffer) {
 | 
				
			||||||
	struct wl_resource *resource = surface->current->buffer;
 | 
						struct wl_resource *resource = surface->current->buffer;
 | 
				
			||||||
	if (resource == NULL) {
 | 
						if (resource == NULL) {
 | 
				
			||||||
 | 
							// NULL commit
 | 
				
			||||||
 | 
							wlr_buffer_unref(surface->buffer);
 | 
				
			||||||
 | 
							surface->buffer = NULL;
 | 
				
			||||||
		return;
 | 
							return;
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	struct wl_shm_buffer *buf = wl_shm_buffer_get(resource);
 | 
						if (surface->buffer != NULL && !surface->buffer->released &&
 | 
				
			||||||
	if (buf != NULL) {
 | 
								!invalid_buffer) {
 | 
				
			||||||
		wl_shm_buffer_begin_access(buf);
 | 
							// The buffer is still the same, no need to re-upload
 | 
				
			||||||
 | 
							return;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
		enum wl_shm_format fmt = wl_shm_buffer_get_format(buf);
 | 
						if (surface->buffer != NULL && surface->buffer->released) {
 | 
				
			||||||
		int32_t stride = wl_shm_buffer_get_stride(buf);
 | 
					 | 
				
			||||||
		int32_t width = wl_shm_buffer_get_width(buf);
 | 
					 | 
				
			||||||
		int32_t height = wl_shm_buffer_get_height(buf);
 | 
					 | 
				
			||||||
		void *data = wl_shm_buffer_get_data(buf);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		if (surface->texture == NULL || reupload_buffer) {
 | 
					 | 
				
			||||||
			wlr_texture_destroy(surface->texture);
 | 
					 | 
				
			||||||
			surface->texture = wlr_texture_from_pixels(surface->renderer, fmt,
 | 
					 | 
				
			||||||
				stride, width, height, data);
 | 
					 | 
				
			||||||
		} else {
 | 
					 | 
				
			||||||
		pixman_region32_t damage;
 | 
							pixman_region32_t damage;
 | 
				
			||||||
		pixman_region32_init(&damage);
 | 
							pixman_region32_init(&damage);
 | 
				
			||||||
		pixman_region32_copy(&damage, &surface->current->buffer_damage);
 | 
							pixman_region32_copy(&damage, &surface->current->buffer_damage);
 | 
				
			||||||
		pixman_region32_intersect_rect(&damage, &damage, 0, 0,
 | 
							pixman_region32_intersect_rect(&damage, &damage, 0, 0,
 | 
				
			||||||
				surface->current->buffer_width,
 | 
								surface->current->buffer_width, surface->current->buffer_height);
 | 
				
			||||||
				surface->current->buffer_height);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
			int n;
 | 
							struct wlr_buffer *updated_buffer =
 | 
				
			||||||
			pixman_box32_t *rects = pixman_region32_rectangles(&damage, &n);
 | 
								wlr_buffer_apply_damage(surface->buffer, resource, &damage);
 | 
				
			||||||
			for (int i = 0; i < n; ++i) {
 | 
					 | 
				
			||||||
				pixman_box32_t *r = &rects[i];
 | 
					 | 
				
			||||||
				if (!wlr_texture_write_pixels(surface->texture, fmt, stride,
 | 
					 | 
				
			||||||
						r->x2 - r->x1, r->y2 - r->y1, r->x1, r->y1,
 | 
					 | 
				
			||||||
						r->x1, r->y1, data)) {
 | 
					 | 
				
			||||||
					break;
 | 
					 | 
				
			||||||
				}
 | 
					 | 
				
			||||||
			}
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
		pixman_region32_fini(&damage);
 | 
							pixman_region32_fini(&damage);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							if (updated_buffer != NULL) {
 | 
				
			||||||
 | 
								surface->buffer = updated_buffer;
 | 
				
			||||||
 | 
								return;
 | 
				
			||||||
 | 
							}
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
		wl_shm_buffer_end_access(buf);
 | 
						wlr_buffer_unref(surface->buffer);
 | 
				
			||||||
 | 
						surface->buffer = NULL;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
		// We've uploaded the wl_shm_buffer data to the GPU, we won't access the
 | 
						struct wlr_buffer *buffer = wlr_buffer_create(surface->renderer, resource);
 | 
				
			||||||
		// wl_buffer anymore
 | 
						if (buffer == NULL) {
 | 
				
			||||||
		surface_state_release_buffer(surface->current);
 | 
							wlr_log(L_ERROR, "Failed to upload buffer");
 | 
				
			||||||
	} else if (invalid_buffer || reupload_buffer) {
 | 
							return;
 | 
				
			||||||
		wlr_texture_destroy(surface->texture);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
		if (wlr_renderer_resource_is_wl_drm_buffer(surface->renderer, resource)) {
 | 
					 | 
				
			||||||
			surface->texture =
 | 
					 | 
				
			||||||
				wlr_texture_from_wl_drm(surface->renderer, resource);
 | 
					 | 
				
			||||||
		} else if (wlr_dmabuf_resource_is_buffer(resource)) {
 | 
					 | 
				
			||||||
			struct wlr_dmabuf_buffer *dmabuf =
 | 
					 | 
				
			||||||
				wlr_dmabuf_buffer_from_buffer_resource(resource);
 | 
					 | 
				
			||||||
			surface->texture =
 | 
					 | 
				
			||||||
				wlr_texture_from_dmabuf(surface->renderer, &dmabuf->attributes);
 | 
					 | 
				
			||||||
		} else {
 | 
					 | 
				
			||||||
			surface->texture = NULL;
 | 
					 | 
				
			||||||
			wlr_log(L_ERROR, "Unknown buffer handle attached");
 | 
					 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
		// Don't release the wl_buffer yet: since the texture is shared with the
 | 
						surface->buffer = buffer;
 | 
				
			||||||
		// client, we'll access the wl_buffer when rendering
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static void surface_commit_pending(struct wlr_surface *surface) {
 | 
					static void surface_commit_pending(struct wlr_surface *surface) {
 | 
				
			||||||
	int32_t oldw = surface->current->buffer_width;
 | 
					 | 
				
			||||||
	int32_t oldh = surface->current->buffer_height;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	bool invalid_buffer = surface->pending->invalid & WLR_SURFACE_INVALID_BUFFER;
 | 
						bool invalid_buffer = surface->pending->invalid & WLR_SURFACE_INVALID_BUFFER;
 | 
				
			||||||
	bool null_buffer_commit = invalid_buffer && surface->pending->buffer == NULL;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
	surface_move_state(surface, surface->pending, surface->current);
 | 
						surface_move_state(surface, surface->pending, surface->current);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	if (null_buffer_commit) {
 | 
						surface_apply_damage(surface, invalid_buffer);
 | 
				
			||||||
		wlr_texture_destroy(surface->texture);
 | 
					 | 
				
			||||||
		surface->texture = NULL;
 | 
					 | 
				
			||||||
	}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	bool reupload_buffer = oldw != surface->current->buffer_width ||
 | 
					 | 
				
			||||||
		oldh != surface->current->buffer_height;
 | 
					 | 
				
			||||||
	surface_apply_damage(surface, invalid_buffer, reupload_buffer);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
	// commit subsurface order
 | 
						// commit subsurface order
 | 
				
			||||||
	struct wlr_subsurface *subsurface;
 | 
						struct wlr_subsurface *subsurface;
 | 
				
			||||||
| 
						 | 
					@ -657,10 +598,9 @@ static void surface_handle_resource_destroy(struct wl_resource *resource) {
 | 
				
			||||||
	wl_list_remove(wl_resource_get_link(surface->resource));
 | 
						wl_list_remove(wl_resource_get_link(surface->resource));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
	wl_list_remove(&surface->renderer_destroy.link);
 | 
						wl_list_remove(&surface->renderer_destroy.link);
 | 
				
			||||||
	wlr_texture_destroy(surface->texture);
 | 
					 | 
				
			||||||
	surface_state_destroy(surface->pending);
 | 
						surface_state_destroy(surface->pending);
 | 
				
			||||||
	surface_state_destroy(surface->current);
 | 
						surface_state_destroy(surface->current);
 | 
				
			||||||
 | 
						wlr_buffer_unref(surface->buffer);
 | 
				
			||||||
	free(surface);
 | 
						free(surface);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -717,8 +657,15 @@ struct wlr_surface *wlr_surface_create(struct wl_client *client,
 | 
				
			||||||
	return surface;
 | 
						return surface;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface) {
 | 
				
			||||||
 | 
						if (surface->buffer == NULL) {
 | 
				
			||||||
 | 
							return NULL;
 | 
				
			||||||
 | 
						}
 | 
				
			||||||
 | 
						return surface->buffer->texture;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
bool wlr_surface_has_buffer(struct wlr_surface *surface) {
 | 
					bool wlr_surface_has_buffer(struct wlr_surface *surface) {
 | 
				
			||||||
	return surface->texture != NULL;
 | 
						return wlr_surface_get_texture(surface) != NULL;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
int wlr_surface_set_role(struct wlr_surface *surface, const char *role,
 | 
					int wlr_surface_set_role(struct wlr_surface *surface, const char *role,
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
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