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Merge pull request #1062 from emersion/wlr-buffer-comeback
Add back wlr_buffer
This commit is contained in:
commit
fb118ac996
7 changed files with 329 additions and 112 deletions
63
include/wlr/types/wlr_buffer.h
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63
include/wlr/types/wlr_buffer.h
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#ifndef WLR_TYPES_WLR_BUFFER_H
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#define WLR_TYPES_WLR_BUFFER_H
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#include <pixman.h>
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#include <wayland-server.h>
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/**
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* A client buffer.
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*/
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struct wlr_buffer {
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/**
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* The buffer resource, if any. Will be NULL if the client destroys it.
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*/
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struct wl_resource *resource;
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/**
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* The buffer's texture, if any. A buffer will not have a texture if the
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* client destroys the buffer before it has been released.
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*/
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struct wlr_texture *texture;
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bool released;
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size_t n_refs;
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struct wl_listener resource_destroy;
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};
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struct wlr_renderer;
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/**
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* Check if a resource is a wl_buffer resource.
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*/
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bool wlr_resource_is_buffer(struct wl_resource *resource);
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/**
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* Get the size of a wl_buffer resource.
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*/
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bool wlr_buffer_get_resource_size(struct wl_resource *resource,
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struct wlr_renderer *renderer, int *width, int *height);
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/**
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* Upload a buffer to the GPU and reference it.
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*/
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struct wlr_buffer *wlr_buffer_create(struct wlr_renderer *renderer,
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struct wl_resource *resource);
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/**
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* Reference the buffer.
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*/
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struct wlr_buffer *wlr_buffer_ref(struct wlr_buffer *buffer);
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/**
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* Unreference the buffer. After this call, `buffer` may not be accessed
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* anymore.
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*/
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void wlr_buffer_unref(struct wlr_buffer *buffer);
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/**
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* Try to update the buffer's content. On success, returns the updated buffer
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* and destroys the provided `buffer`. On error, `buffer` is intact and NULL is
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* returned.
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*
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* Fails if there's more than one reference to the buffer or if the texture
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* isn't mutable.
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*/
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struct wlr_buffer *wlr_buffer_apply_damage(struct wlr_buffer *buffer,
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struct wl_resource *resource, pixman_region32_t *damage);
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#endif
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@ -69,7 +69,13 @@ struct wlr_subsurface {
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struct wlr_surface {
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struct wl_resource *resource;
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struct wlr_renderer *renderer;
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struct wlr_texture *texture;
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/**
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* The surface's buffer, if any. A surface has an attached buffer when it
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* commits with a non-null buffer in its pending state. A surface will not
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* have a buffer if it has never committed one, has committed a null buffer,
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* or something went wrong with uploading the buffer.
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*/
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struct wlr_buffer *buffer;
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struct wlr_surface_state *current, *pending;
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const char *role; // the lifetime-bound role or null
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@ -124,6 +130,13 @@ int wlr_surface_set_role(struct wlr_surface *surface, const char *role,
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*/
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bool wlr_surface_has_buffer(struct wlr_surface *surface);
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/**
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* Get the texture of the buffer currently attached to this surface. Returns
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* NULL if no buffer is currently attached or if something went wrong with
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* uploading the buffer.
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*/
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struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface);
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/**
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* Create a new subsurface resource with the provided new ID. If `resource_list`
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* is non-NULL, adds the subsurface's resource to the list.
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