Merge pull request #1062 from emersion/wlr-buffer-comeback

Add back wlr_buffer
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Drew DeVault 2018-06-16 13:43:14 -07:00 committed by GitHub
commit fb118ac996
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7 changed files with 329 additions and 112 deletions

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@ -0,0 +1,63 @@
#ifndef WLR_TYPES_WLR_BUFFER_H
#define WLR_TYPES_WLR_BUFFER_H
#include <pixman.h>
#include <wayland-server.h>
/**
* A client buffer.
*/
struct wlr_buffer {
/**
* The buffer resource, if any. Will be NULL if the client destroys it.
*/
struct wl_resource *resource;
/**
* The buffer's texture, if any. A buffer will not have a texture if the
* client destroys the buffer before it has been released.
*/
struct wlr_texture *texture;
bool released;
size_t n_refs;
struct wl_listener resource_destroy;
};
struct wlr_renderer;
/**
* Check if a resource is a wl_buffer resource.
*/
bool wlr_resource_is_buffer(struct wl_resource *resource);
/**
* Get the size of a wl_buffer resource.
*/
bool wlr_buffer_get_resource_size(struct wl_resource *resource,
struct wlr_renderer *renderer, int *width, int *height);
/**
* Upload a buffer to the GPU and reference it.
*/
struct wlr_buffer *wlr_buffer_create(struct wlr_renderer *renderer,
struct wl_resource *resource);
/**
* Reference the buffer.
*/
struct wlr_buffer *wlr_buffer_ref(struct wlr_buffer *buffer);
/**
* Unreference the buffer. After this call, `buffer` may not be accessed
* anymore.
*/
void wlr_buffer_unref(struct wlr_buffer *buffer);
/**
* Try to update the buffer's content. On success, returns the updated buffer
* and destroys the provided `buffer`. On error, `buffer` is intact and NULL is
* returned.
*
* Fails if there's more than one reference to the buffer or if the texture
* isn't mutable.
*/
struct wlr_buffer *wlr_buffer_apply_damage(struct wlr_buffer *buffer,
struct wl_resource *resource, pixman_region32_t *damage);
#endif

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@ -69,7 +69,13 @@ struct wlr_subsurface {
struct wlr_surface {
struct wl_resource *resource;
struct wlr_renderer *renderer;
struct wlr_texture *texture;
/**
* The surface's buffer, if any. A surface has an attached buffer when it
* commits with a non-null buffer in its pending state. A surface will not
* have a buffer if it has never committed one, has committed a null buffer,
* or something went wrong with uploading the buffer.
*/
struct wlr_buffer *buffer;
struct wlr_surface_state *current, *pending;
const char *role; // the lifetime-bound role or null
@ -124,6 +130,13 @@ int wlr_surface_set_role(struct wlr_surface *surface, const char *role,
*/
bool wlr_surface_has_buffer(struct wlr_surface *surface);
/**
* Get the texture of the buffer currently attached to this surface. Returns
* NULL if no buffer is currently attached or if something went wrong with
* uploading the buffer.
*/
struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface);
/**
* Create a new subsurface resource with the provided new ID. If `resource_list`
* is non-NULL, adds the subsurface's resource to the list.