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render/gles2: convert format table to DRM formats
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4 changed files with 15 additions and 11 deletions
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@ -15,7 +15,7 @@
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#include <wlr/util/log.h>
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struct wlr_gles2_pixel_format {
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enum wl_shm_format wl_format;
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uint32_t drm_format;
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GLint gl_format, gl_type;
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int depth, bpp;
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bool has_alpha;
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