Make wlr_wl_shell_create work like xdg

Also:
- rename wlr_xdg_shell_v6_init to create as that is what it does
- free wlr_xdg_shell on failure to create wl_global, the struct
is not initialized enough to call destroy at that point
This commit is contained in:
Dominique Martinet 2017-08-15 15:33:54 +02:00
parent d49edc8243
commit f9b55dfa95
5 changed files with 21 additions and 13 deletions

View file

@ -22,7 +22,7 @@
struct sample_state {
struct wlr_renderer *renderer;
struct wl_compositor_state compositor;
struct wlr_wl_shell wl_shell;
struct wlr_wl_shell *wl_shell;
struct wlr_xdg_shell_v6 *xdg_shell;
};
@ -62,7 +62,7 @@ void handle_output_frame(struct output_state *output, struct timespec *ts) {
wlr_renderer_begin(sample->renderer, wlr_output);
struct wlr_wl_shell_surface *wl_shell_surface;
wl_list_for_each(wl_shell_surface, &sample->wl_shell.surfaces, link) {
wl_list_for_each(wl_shell_surface, &sample->wl_shell->surfaces, link) {
output_frame_handle_surface(sample, wlr_output, ts, wl_shell_surface->surface);
}
struct wlr_xdg_surface_v6 *xdg_surface;
@ -85,8 +85,11 @@ int main() {
state.renderer = wlr_gles2_renderer_init(compositor.backend);
wl_display_init_shm(compositor.display);
wl_compositor_init(compositor.display, &state.compositor, state.renderer);
wlr_wl_shell_init(&state.wl_shell, compositor.display);
state.xdg_shell = wlr_xdg_shell_v6_init(compositor.display);
state.wl_shell = wlr_wl_shell_create(compositor.display);
state.xdg_shell = wlr_xdg_shell_v6_create(compositor.display);
compositor_run(&compositor);
wlr_wl_shell_destroy(state.wl_shell);
wlr_xdg_shell_v6_destroy(state.xdg_shell);
}