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Use wl_display_run and refactor example keyboards
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parent
8ce9237c92
commit
f5423a51b5
6 changed files with 6 additions and 51 deletions
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@ -38,15 +38,6 @@ void handle_output_frame(struct output_state *output, struct timespec *ts) {
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glClear(GL_COLOR_BUFFER_BIT);
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}
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static void handle_keyboard_key(struct keyboard_state *kbstate,
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xkb_keysym_t sym, enum wlr_key_state key_state) {
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if (sym == XKB_KEY_Escape) {
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kbstate->compositor->exit = true;
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} else if (key_state == WLR_KEY_PRESSED && sym >= XKB_KEY_F1 && sym <= XKB_KEY_F12) {
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wlr_session_change_vt(kbstate->compositor->session, sym - XKB_KEY_F1 + 1);
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}
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}
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int main() {
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struct sample_state state = {
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.color = { 1.0, 0.0, 0.0 },
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@ -55,7 +46,6 @@ int main() {
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struct compositor_state compositor = { 0,
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.data = &state,
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.output_frame_cb = handle_output_frame,
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.keyboard_key_cb = handle_keyboard_key,
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};
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compositor_init(&compositor);
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compositor_run(&compositor);
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