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scene: use fractional positions
Signed-off-by: Loukas Agorgianitis <loukas@agorgianitis.com>
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63318d28b1
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5 changed files with 39 additions and 38 deletions
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@ -104,7 +104,7 @@ static void bench_scene_node_at(struct wlr_scene *scene, struct tree_spec *spec)
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}
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static void noop_iterator(struct wlr_scene_buffer *buffer,
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int sx, int sy, void *user_data) {
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double sx, double sy, void *user_data) {
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(void)buffer;
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(void)sx;
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(void)sy;
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