Implement layer surface damage

This commit is contained in:
Drew DeVault 2018-03-20 21:13:39 -04:00
parent 4bf936360d
commit f444a0d14c
5 changed files with 82 additions and 19 deletions

View file

@ -433,6 +433,18 @@ static void render_layer(
}
}
static void layers_send_done(
struct roots_output *output, struct timespec *when) {
size_t len = sizeof(output->layers) / sizeof(output->layers[0]);
for (size_t i = 0; i < len; ++i) {
struct roots_layer_surface *roots_surface;
wl_list_for_each(roots_surface, &output->layers[i], link) {
struct wlr_layer_surface *layer = roots_surface->layer_surface;
wlr_surface_send_frame_done(layer->surface, when);
}
}
}
static void render_output(struct roots_output *output) {
struct wlr_output *wlr_output = output->wlr_output;
struct roots_desktop *desktop = output->desktop;
@ -595,6 +607,7 @@ damage_finish:
drag_icons_for_each_surface(server->input, surface_send_frame_done,
&data);
}
layers_send_done(output, data.when);
}
void output_damage_whole(struct roots_output *output) {
@ -628,7 +641,7 @@ static bool view_accept_damage(struct roots_output *output,
return false;
}
void output_damage_whole_surface(struct wlr_surface *surface,
static void damage_whole_surface(struct wlr_surface *surface,
double lx, double ly, float rotation, void *data) {
struct roots_output *output = data;
@ -672,13 +685,13 @@ void output_damage_whole_view(struct roots_output *output,
}
damage_whole_decoration(view, output);
view_for_each_surface(view, output_damage_whole_surface, output);
view_for_each_surface(view, damage_whole_surface, output);
}
void output_damage_whole_drag_icon(struct roots_output *output,
struct roots_drag_icon *icon) {
surface_for_each_surface(icon->wlr_drag_icon->surface, icon->x, icon->y, 0,
output_damage_whole_surface, output);
damage_whole_surface, output);
}
static void damage_from_surface(struct wlr_surface *surface,
@ -716,6 +729,14 @@ static void damage_from_surface(struct wlr_surface *surface,
pixman_region32_fini(&damage);
}
void output_damage_from_local_surface(struct roots_output *output,
struct wlr_surface *surface, double ox, double oy, float rotation) {
struct wlr_output_layout_output *layout = wlr_output_layout_get(
output->desktop->layout, output->wlr_output);
damage_from_surface(surface, ox + layout->x, oy + layout->y,
rotation, output);
}
void output_damage_from_view(struct roots_output *output,
struct roots_view *view) {
if (!view_accept_damage(output, view)) {