Merge branch 'master' into rootston

This commit is contained in:
Drew DeVault 2017-09-25 08:29:35 -04:00
commit f4387b437f
56 changed files with 376 additions and 121 deletions

View file

@ -70,7 +70,7 @@ static void wl_seat_get_keyboard(struct wl_client *client,
}
if (handle->keyboard) {
// TODO: this is probably a protocol violation but it simplifies our
// code and it'd be stupid for clients to create several pointers for
// code and it'd be stupid for clients to create several keyboards for
// the same seat
wl_resource_destroy(handle->keyboard);
}
@ -114,6 +114,9 @@ static void wlr_seat_handle_resource_destroy(struct wl_resource *resource) {
if (handle == handle->wlr_seat->pointer_state.focused_handle) {
handle->wlr_seat->pointer_state.focused_handle = NULL;
}
if (handle == handle->wlr_seat->keyboard_state.focused_handle) {
handle->wlr_seat->keyboard_state.focused_handle = NULL;
}
if (handle->pointer) {
wl_resource_destroy(handle->pointer);
@ -168,6 +171,14 @@ struct wlr_seat *wlr_seat_create(struct wl_display *display, const char *name) {
}
wlr_seat->pointer_state.wlr_seat = wlr_seat;
wl_list_init(&wlr_seat->pointer_state.focus_resource_destroy_listener.link);
wl_list_init(&wlr_seat->pointer_state.focus_surface_destroy_listener.link);
wlr_seat->keyboard_state.wlr_seat = wlr_seat;
wl_list_init(
&wlr_seat->keyboard_state.focus_resource_destroy_listener.link);
wl_list_init(
&wlr_seat->keyboard_state.focus_surface_destroy_listener.link);
struct wl_global *wl_global = wl_global_create(display,
&wl_seat_interface, 6, wlr_seat, wl_seat_bind);
@ -184,9 +195,6 @@ struct wlr_seat *wlr_seat_create(struct wl_display *display, const char *name) {
wl_signal_init(&wlr_seat->events.client_bound);
wl_signal_init(&wlr_seat->events.client_unbound);
wl_list_init(&wlr_seat->pointer_state.focus_resource_destroy_listener.link);
wl_list_init(&wlr_seat->pointer_state.focus_surface_destroy_listener.link);
return wlr_seat;
}
@ -294,13 +302,6 @@ void wlr_seat_pointer_enter(struct wlr_seat *wlr_seat,
wl_pointer_send_frame(focused_handle->pointer);
}
// TEMPORARY
if (focused_handle && focused_handle->pointer && focused_surface) {
uint32_t serial = wl_display_next_serial(wlr_seat->display);
wl_keyboard_send_leave(focused_handle->keyboard,
serial, focused_surface->resource);
}
// enter the current surface
if (handle && handle->pointer) {
uint32_t serial = wl_display_next_serial(wlr_seat->display);
@ -309,15 +310,6 @@ void wlr_seat_pointer_enter(struct wlr_seat *wlr_seat,
wl_pointer_send_frame(handle->pointer);
}
// TEMPORARY
if (handle && handle->keyboard) {
wlr_log(L_DEBUG, "Sending keyboard");
struct wl_array keys;
wl_array_init(&keys);
uint32_t serial = wl_display_next_serial(wlr_seat->display);
wl_keyboard_send_enter(handle->keyboard, serial, surface->resource, &keys);
}
// reinitialize the focus destroy events
wl_list_remove(
&wlr_seat->pointer_state.focus_surface_destroy_listener.link);
@ -478,3 +470,133 @@ void wlr_seat_detach_keyboard(struct wlr_seat *seat, struct wlr_keyboard *kb) {
}
}
}
static void keyboard_surface_destroy_notify(struct wl_listener *listener,
void *data) {
struct wlr_seat_keyboard_state *state = wl_container_of(
listener, state, surface_destroy);
state->focused_surface = NULL;
wlr_seat_keyboard_clear_focus(state->wlr_seat);
}
static void keyboard_resource_destroy_notify(struct wl_listener *listener,
void *data) {
struct wlr_seat_keyboard_state *state = wl_container_of(
listener, state, resource_destroy);
state->focused_surface = NULL;
wlr_seat_keyboard_clear_focus(state->wlr_seat);
}
void wlr_seat_keyboard_enter(struct wlr_seat *wlr_seat,
struct wlr_surface *surface) {
if (wlr_seat->keyboard_state.focused_surface == surface) {
// this surface already got an enter notify
return;
}
struct wlr_seat_handle *handle = NULL;
if (surface) {
struct wl_client *client = wl_resource_get_client(surface->resource);
handle = wlr_seat_handle_for_client(wlr_seat, client);
}
struct wlr_seat_handle *focused_handle =
wlr_seat->keyboard_state.focused_handle;
struct wlr_surface *focused_surface =
wlr_seat->keyboard_state.focused_surface;
// leave the previously entered surface
if (focused_handle && focused_handle->keyboard && focused_surface) {
uint32_t serial = wl_display_next_serial(wlr_seat->display);
wl_keyboard_send_leave(focused_handle->keyboard, serial,
focused_surface->resource);
}
// enter the current surface
if (handle && handle->keyboard) {
// TODO: handle keys properly
struct wl_array keys;
wl_array_init(&keys);
uint32_t serial = wl_display_next_serial(wlr_seat->display);
wl_keyboard_send_enter(handle->keyboard, serial,
surface->resource, &keys);
}
// reinitialize the focus destroy events
wl_list_remove(
&wlr_seat->keyboard_state.focus_surface_destroy_listener.link);
wl_list_init(&wlr_seat->keyboard_state.focus_surface_destroy_listener.link);
wl_list_remove(
&wlr_seat->keyboard_state.focus_resource_destroy_listener.link);
wl_list_init(
&wlr_seat->keyboard_state.focus_resource_destroy_listener.link);
if (surface) {
wl_signal_add(&surface->signals.destroy,
&wlr_seat->keyboard_state.surface_destroy);
wl_resource_add_destroy_listener(surface->resource,
&wlr_seat->keyboard_state.resource_destroy);
wlr_seat->keyboard_state.resource_destroy.notify =
keyboard_resource_destroy_notify;
wlr_seat->keyboard_state.surface_destroy.notify =
keyboard_surface_destroy_notify;
}
wlr_seat->keyboard_state.focused_handle = handle;
wlr_seat->keyboard_state.focused_surface = surface;
}
void wlr_seat_keyboard_clear_focus(struct wlr_seat *wlr_seat) {
struct wl_array keys;
wl_array_init(&keys);
wlr_seat_keyboard_enter(wlr_seat, NULL, keys);
}
static bool wlr_seat_keyboard_has_focus_resource(struct wlr_seat *wlr_seat) {
return wlr_seat->keyboard_state.focused_handle &&
wlr_seat->keyboard_state.focused_handle->keyboard;
}
/*
void wlr_seat_keyboard_send_modifiers(struct wlr_seat *wlr_seat,
uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked,
uint32_t group) {
uint32_t serial = 0;
struct wl_resource *keyboard;
if (wlr_seat_keyboard_has_focus_resource(wlr_seat)) {
serial = wl_display_next_serial(wlr_seat->display);
keyboard = wlr_seat->keyboard_state.focused_handle->keyboard;
wl_keyboard_send_modifiers(keyboard, serial, mods_depressed,
mods_latched, mods_locked, group);
}
if (wlr_seat_pointer_has_focus_resource(wlr_seat) &&
wlr_seat->pointer_state.focused_handle->keyboard &&
wlr_seat->pointer_state.focused_handle !=
wlr_seat->keyboard_state.focused_handle) {
if (serial == 0) {
serial = wl_display_next_serial(wlr_seat->display);
}
keyboard = wlr_seat->pointer_state.focused_handle->keyboard;
wl_keyboard_send_modifiers(keyboard, serial, mods_depressed,
mods_latched, mods_locked, group);
}
}
void wlr_seat_keyboard_set_keymap(struct wlr_seat *wlr_seat, int keymap_fd,
size_t keymap_size) {
// TODO: we probably should wait to send the keymap if keys are pressed
struct wlr_seat_handle *handle;
wl_list_for_each(handle, &wlr_seat->handles, link) {
if (handle->keyboard) {
wl_keyboard_send_keymap(handle->keyboard,
WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1, keymap_fd, keymap_size);
}
}
wlr_seat->keyboard_state.keymap_fd = keymap_fd;
wlr_seat->keyboard_state.keymap_size = keymap_size;
}
*/