wlr renderer/texture: rename init to create when it does alloc

This commit is contained in:
Dominique Martinet 2017-08-19 08:10:39 +02:00
parent 12782eabfe
commit f24b3df980
15 changed files with 24 additions and 24 deletions

View file

@ -12,7 +12,7 @@ void wlr_renderer_end(struct wlr_renderer *r);
/**
* Requests a texture handle from this renderer.
*/
struct wlr_texture *wlr_render_texture_init(struct wlr_renderer *r);
struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r);
/**
* Renders the requested texture using the provided matrix. A typical texture
* rendering goes like so: