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wlr renderer/texture: rename init to create when it does alloc
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15 changed files with 24 additions and 24 deletions
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@ -49,7 +49,7 @@ extern struct shaders shaders;
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const struct pixel_format *gl_format_for_wl_format(enum wl_shm_format fmt);
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struct wlr_texture *gles2_texture_init();
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struct wlr_texture *gles2_texture_create();
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extern const GLchar quad_vertex_src[];
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extern const GLchar quad_fragment_src[];
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