wlr renderer/texture: rename init to create when it does alloc

This commit is contained in:
Dominique Martinet 2017-08-19 08:10:39 +02:00
parent 12782eabfe
commit f24b3df980
15 changed files with 24 additions and 24 deletions

View file

@ -49,7 +49,7 @@ extern struct shaders shaders;
const struct pixel_format *gl_format_for_wl_format(enum wl_shm_format fmt);
struct wlr_texture *gles2_texture_init();
struct wlr_texture *gles2_texture_create();
extern const GLchar quad_vertex_src[];
extern const GLchar quad_fragment_src[];