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examples: switch to new frame scheduling
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parent
ea11856851
commit
ef710e3fd4
11 changed files with 57 additions and 15 deletions
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@ -12,6 +12,7 @@
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#include <wlr/backend/session.h>
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#include <wlr/render/allocator.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_frame_scheduler.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_input_device.h>
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#include <wlr/types/wlr_keyboard.h>
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@ -54,6 +55,7 @@ struct touch_state {
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struct sample_output {
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struct sample_state *sample;
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struct wlr_output *output;
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struct wlr_frame_scheduler *frame_scheduler;
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struct wl_listener frame;
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struct wl_listener destroy;
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};
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@ -178,7 +180,9 @@ static void new_output_notify(struct wl_listener *listener, void *data) {
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struct sample_output *sample_output = calloc(1, sizeof(struct sample_output));
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sample_output->output = output;
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sample_output->sample = sample;
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wl_signal_add(&output->events.frame, &sample_output->frame);
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sample_output->frame_scheduler = wlr_frame_scheduler_autocreate(output);
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wl_signal_add(&sample_output->frame_scheduler->frame, &sample_output->frame);
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sample_output->frame.notify = output_frame_notify;
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wl_signal_add(&output->events.destroy, &sample_output->destroy);
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sample_output->destroy.notify = output_remove_notify;
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