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examples: switch to new frame scheduling
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parent
ea11856851
commit
ef710e3fd4
11 changed files with 57 additions and 15 deletions
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@ -11,6 +11,7 @@
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#include <wlr/render/allocator.h>
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_frame_scheduler.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_xdg_shell.h>
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@ -76,10 +77,11 @@ static void server_handle_new_output(struct wl_listener *listener, void *data) {
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calloc(1, sizeof(struct output));
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output->wlr = wlr_output;
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output->server = server;
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output->frame.notify = output_handle_frame;
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wl_signal_add(&wlr_output->events.frame, &output->frame);
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output->scene_output = wlr_scene_output_create(server->scene, wlr_output);
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output->scene_output->frame_scheduler = wlr_frame_scheduler_autocreate(wlr_output);
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output->frame.notify = output_handle_frame;
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wl_signal_add(&output->scene_output->frame_scheduler->frame, &output->frame);
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struct wlr_output_state state;
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wlr_output_state_init(&state);
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